Texture paint: Apply Camera Image crash when selecting a image #95787
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Reference: blender/blender#95787
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Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-12 19:13, hash:
52be063012
, 2.83. 2.92Short description of error
Clicking this button and selecting an image crashes blender, no matter the source texture or target texture. Packed or not.
The first time I used this button it worked, every subsequent use has crashed blender.
Exact steps for others to reproduce the error
project_texture_bug.crash.txt
project_texture_bug_17252_autosave.blend
Added subscriber: @ed-1
#95409 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks you for clear instructions. I can confirm.
Seems long standing issue as I can even get the crash on previous versions (2.83, 2.92 etc)
Added subscriber: @Olliver
Crash when clicking Texture Paint > Side bar > Tools > Options > External > Apply Camera Image & selecting an image.to Texture paint: Apply Camera Image crash when selecting a imageThanks for opening this as my report was closed. The sample file request slipped through my mailbox
Added subscriber: @lichtwerk
This does not happen with any image, but with images that have ID properties.
ID properties are used to store view projection matrices (e.g. for reprojection with
Image from View
orQuick Edit
), but of course they can be used for anything else, too.The images in this file have ID properties from kitops for example.
So the crash can reliably be reproduced with any image doing the following:
This would lead code in
texture_paint_camera_project_exec
to think the neededview_data
is on the image (but in reality it was just some other IDprop.Valid
view_data
can easily be checked though, fix incoming.This issue was referenced by
574f685855
This issue was referenced by
6d6bb04c19
This issue was referenced by
232d5d3f13
Thanks @lichtwerk ! 👍
Changed status from 'Confirmed' to: 'Resolved'