axis constrain in local mode only works the first time #96728
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Reference: blender/blender#96728
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System Information
Operating system: MacOS
Graphics card: M1
Blender Version
Broken: Blender 3.1
Worked: Blender 3.0
Short description of error
axis constrain when using the move and rotate tool in local mode works only the first time on the second time it switches to global mode
Exact steps for others to reproduce the error
move and rotate the default cube randomly - then switch transform orientation to local mode - then press G and press middle mouse button to constrain on an axis in local mode - then if you press middle mouse again to constrain to another axis the tool will switch to global mode.
Added subscriber: @giuseppebufalo
#96732 was marked as duplicate of this issue
Added subscribers: @mano-wii, @lichtwerk
Not sure I can confirm, this is behavior I am seeing (even in 2.93):
what you can do though:
@mano-wii: is this the way it is supposed to work?
Changed status from 'Needs Triage' to: 'Confirmed'
I don't think the behavior when enabling the
Automatic Constraint
sequentially has been defined.If it is to be the same as setting constraint (X, Y or Z), it has to be alternating between local and global.
But looking at the code, in fact there is a mess when activating the
Automatic Constraint
when we already have a constraint set.So there is indeed a bug here.
Solving this mess, the behavior will be: "The orientation in the scene will be kept without alternation".
Better than current behavior.
This issue was referenced by
6cc83f9079
Changed status from 'Confirmed' to: 'Resolved'
This issue was referenced by
827e9ccb29
Changed status from 'Resolved' to: 'Confirmed'
Added subscriber: @Kjell-1
Possibly related: https://developer.blender.org/T96732
Added subscriber: @PratikPB2123
This issue was referenced by
21e72496a6
Changed status from 'Confirmed' to: 'Resolved'