Colour management/painting in Sculpt Mode does not work the same nor sync with the Image Editor #98027

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opened 2022-05-10 22:56:42 +02:00 by Frozen_Death_Knight · 6 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79

Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-05-07 04:41, hash: 2a2261d7e1
Worked: (newest version of Blender that worked as expected)

Short description of error
There are multiple issues with colour management and painting right now with the new system.

  1. There is no way to colour pick using alt with the Paint Tool like you can in Texture Paint Mode/the Image Editor. I was able to create a shortcut for the latter to achieve this, but this does not work at all in Sculpt Mode. I suggest adding this to all brush tools that are used for painting since it is a standard among all commonly used painting applications whether it's 2D or 3D.
  2. Making a shortcut key to swap colours in Sculpt Mode immediately switches you back to the previous colour. You have to hold the shortcut key down to get it to work. Works in the other modes.
  3. The colour swatches do not sync between the Image Editor and Sculpt Mode when you have both open simultaneously. The primary and secondary colours just do not match.
  4. Undoing brush strokes on a UV mapped texture in Sculpt Mode does not work. It works in the Image Editor when switching between the two windows.

Exact steps for others to reproduce the error
Here's a video demonstration. The rest is explained above.

2022-05-10 21-48-35.mp4

Here's the file I was using in the video.

Old Bird.blend

Here are the keybinds I use where I changed alt+L click to colour pick, among other things (I use alt/ctrl/shift+R click drag to change brush size, strength, and rotation. I use X to swap colours in Sculpt Mode, Texture Paint Mode, and the Image Editor.

FDK's_Blender_Keybindings 2022.py

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79 **Blender Version** Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-05-07 04:41, hash: `2a2261d7e1` Worked: (newest version of Blender that worked as expected) **Short description of error** There are multiple issues with colour management and painting right now with the new system. 1) There is no way to colour pick using alt with the Paint Tool like you can in Texture Paint Mode/the Image Editor. I was able to create a shortcut for the latter to achieve this, but this does not work at all in Sculpt Mode. I suggest adding this to all brush tools that are used for painting since it is a standard among all commonly used painting applications whether it's 2D or 3D. 2) Making a shortcut key to swap colours in Sculpt Mode immediately switches you back to the previous colour. You have to hold the shortcut key down to get it to work. Works in the other modes. 3) The colour swatches do not sync between the Image Editor and Sculpt Mode when you have both open simultaneously. The primary and secondary colours just do not match. 4) Undoing brush strokes on a UV mapped texture in Sculpt Mode does not work. It works in the Image Editor when switching between the two windows. **Exact steps for others to reproduce the error** Here's a video demonstration. The rest is explained above. [2022-05-10 21-48-35.mp4](https://archive.blender.org/developer/F13065608/2022-05-10_21-48-35.mp4) Here's the file I was using in the video. [Old Bird.blend](https://archive.blender.org/developer/F13065615/Old_Bird.blend) Here are the keybinds I use where I changed alt+L click to colour pick, among other things (I use alt/ctrl/shift+R click drag to change brush size, strength, and rotation. I use X to swap colours in Sculpt Mode, Texture Paint Mode, and the Image Editor. [FDK's_Blender_Keybindings 2022.py](https://archive.blender.org/developer/F13065723/FDK_s_Blender_Keybindings_2022.py)

Added subscriber: @Frozen_Death_Knight

Added subscriber: @Frozen_Death_Knight
Frozen_Death_Knight changed title from Colour management/painting in Sculpt Mode does not work nor sync with the Image Editor to Colour management/painting in Sculpt Mode does not work the same nor sync with the Image Editor 2022-05-10 22:58:04 +02:00
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

Hi and thx for the report!

Can we please split this up in multiple reports?
To properly track issues we need them to be reported separately.

Please submit new reports for every individual bug. You can already subscribe me to each, happy to look into all of them.

Hi and thx for the report! Can we please split this up in multiple reports? To properly track issues we need them to be reported separately. Please submit new reports for every individual bug. You can already subscribe me to each, happy to look into all of them.

Hi, @lichtwerk ! Sure, will do! Have to wait till I get back home from school, though. :)

Hi, @lichtwerk ! Sure, will do! Have to wait till I get back home from school, though. :)
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Reference: blender/blender#98027
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