Voxel Size Edit - Reduce flickering of values #98524

Closed
opened 2022-05-31 22:48:17 +02:00 by Ramil Roosileht · 10 comments

We've had user feedback that the way text jumps around when using Edit Voxel Size is disturbing.
A better approach would be to have a constant amount of numbers in place.

image.png

Remesh_Grid.m4v

We've had user feedback that the way text jumps around when using Edit Voxel Size is disturbing. A better approach would be to have a constant amount of numbers in place. ![image.png](https://archive.blender.org/developer/F13125430/image.png) [Remesh_Grid.m4v](https://archive.blender.org/developer/F13125431/Remesh_Grid.m4v)
Ramil Roosileht self-assigned this 2022-05-31 22:48:17 +02:00
Poster
Collaborator

Added subscriber: @Limarest

Added subscriber: @Limarest

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

There is no need to create task before submitting patch. Since patch is accepted already, I will close the report.

If you wish to have task, that's fine, but then please use Fix Txxxx: as patch title so task will be closed when patch lands, see https://wiki.blender.org/wiki/Style_Guide/Commit_Messages. Also feel free to confirm and set subtype to TODO if you are planning to work on subject, so tasks like this aren't in triaging queue or other queries.

There is no need to create task before submitting patch. Since patch is accepted already, I will close the report. If you wish to have task, that's fine, but then please use `Fix Txxxx:` as patch title so task will be closed when patch lands, see https://wiki.blender.org/wiki/Style_Guide/Commit_Messages. Also feel free to confirm and set subtype to TODO if you are planning to work on subject, so tasks like this aren't in triaging queue or other queries.
Poster
Collaborator

I mean, we need to have tasks so the patch would appear on workboard. Otherwise it is not clear what module is working on

I mean, we need to have tasks so the patch would appear on workboard. Otherwise it is not clear what module is working on

Added subscriber: @JulienKaspar

Added subscriber: @JulienKaspar

Changed status from 'Archived' to: 'Confirmed'

Changed status from 'Archived' to: 'Confirmed'

@iss Thanks for bringing this up. I'd rather keep this task open. We'll mark any active to do's on the workboard as such from now to avoid confusion.

@iss Thanks for bringing this up. I'd rather keep this task open. We'll mark any active to do's on the workboard as such from now to avoid confusion.

This issue was referenced by f69c565a33

This issue was referenced by f69c565a33ca58bb95a2bd22de0e211799508182

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest: Wayland
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#98524
There is no content yet.