Paint Mode: Alpha Auto-Masking #98592
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Reference: blender/blender#98592
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NOTE: This design still needs to be further discussed and decided upon.
Goal
The very common brush setting in Blender to "Affect Alpha" should be revamped for the upcoming Paint Mode.
The main issue with the setting is that it is local to the brush. But in typical painting workflows you'd expect to have this be a more universal toggle that affects all tools!
Toggling this per brush is not a reasonable solution.
There are multiple approaches to fix this.
Proposal: Alpha Auto-Masking
There is already a design in place for sculpt and paint mode. There we use auto-masking to easily target specific areas as a mode setting.
These are meant to be instantly accessible with a pie menu on
Alt + A
and would affect all tools and brushes.This would likely be the most intuitive and fastest option.
Image Editor Inclusion
If we decide to replace the brush option with an auto-masking option this puts further pressure on implementing the same options for the image editor.
This might be reason enough to lower the priority for now, until the image editor can be properly prioritised to mirror the 3D viewport paint mode features.
Long Term Alternative
Other image painting applications such as Krita implemented this as a toggle for any individual layer to paint on.
While this is not likely to implement this way right now, it could be kept in mind for the UI of the layered textures design.
Added subscribers: @JulienKaspar, @JosephEagar, @Jeroen-Bakker
From the recent module meeting:
We need to decide further on how to show these options. We could build up an already existing UI element to target certain channels to be painted in Paint Mode:
Added subscriber: @EAW