Changing UV smoothing mode in Subdivision Surface in geometry node does not refresh UV Editor View #98594
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opened 2022-06-04 18:00:50 +02:00 by takaaki takeda
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Reference: blender/blender#98594
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash:
cc66d1020c
Worked: (newest version of Blender that worked as expected)
Short description of error
Subdivision Surface in geometry node have option for UV smoothing.
And UV editor have overlay option for Modified Edges, that shows modified UV.
However, UV editor is not refreshed in real time when that option is changed.
I uploaded screenshot gif animation.

3D View is updated in real time.
(Texturing is also updated in real time)
However, UV editor is not refreshed until view is moved by mouse dragging.
Here, lines for modified Edge are enhanced by changing Theme color to white.
(UV/Image Editor - Texture Paint/Modifier UVs)
(Ensure Blender is built with
-DWITH_OPENSUBDIV=ON
. Should be enabled by default for most builds)Exact steps for others to reproduce the error
Added subscriber: @popqjp
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, not sure if this should be considered a bug, as we already have similar missing redraws.
Added subscriber: @JacquesLucke
Please provide a very simple .blend file. That would help reproducing the issue much easier.
I uploaded here a simple .blend file
ModifiedEdges.blend
This is a snapshot of that .blend file.
Overlay option for Modified Edges is enabled,
and theme color for that is changed to white for clarity.
Changing UV smooth option in Subdivision Surface Node does not redraw UV editor.
Unsure how to mark as having a diff pending, so hereby doing it manually: https://developer.blender.org/D15716
@Avolendi I linked your patch to the task. For the future, see the following page https://wiki.blender.org/wiki/Style_Guide/Commit_Messages#Commit_Types.
Phabricator will take care of linking and closing tasks if you name your commits/patches appropriately.
Added subscriber: @Chris_Blackbourn
Added subscriber: @Avolendi
This issue was referenced by
34a6591a07
Changed status from 'Confirmed' to: 'Resolved'