Transform gizmo: Scale handles and rotation handles overlap on ortographic views #99670

Closed
opened 2022-07-13 14:32:52 +02:00 by Dominik · 25 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.59

Blender Version
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: a2d59b2dac

Short description of error
Rotation handles cover related scale handles, all ortographic views are affected. Same issue as for #57203 (Transform gizmo: Scale handles and rotation handles overlap)

Exact steps for others to reproduce the error

  • Add any mesh to the scene
  • Switch to ortographic view alligned with any axis

Use transform tool. Try scaling object via handles.

2022-07-13 11_40_52-Blender.png

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.59 **Blender Version** Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: `a2d59b2dac` **Short description of error** Rotation handles cover related scale handles, all ortographic views are affected. Same issue as for #57203 (Transform gizmo: Scale handles and rotation handles overlap) **Exact steps for others to reproduce the error** - Add any mesh to the scene - Switch to ortographic view alligned with any axis # Use transform tool. Try scaling object via handles. ![2022-07-13 11_40_52-Blender.png](https://archive.blender.org/developer/F13290327/2022-07-13_11_40_52-Blender.png)
Author

Added subscriber: @moodyswing

Added subscriber: @moodyswing
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. Am I understanding it correctly that you're not able to use scale handle (instead it detects rotation gizmo)?

Rotation handles cover related scale handles

Even though they are overlapping, I'm able to use both scale and rotation handles.

Thanks for the report. Am I understanding it correctly that you're not able to use scale handle (instead it detects rotation gizmo)? > Rotation handles cover related scale handles Even though they are overlapping, I'm able to use both scale and rotation handles.
Author

I tested the thing a little. It is actually possible to scale it in orto view, but only if approaching the handle with mouse from the side towards square at the end of the handle. Most part of scaling handle is overlapped by rotation handle (for 3.0 version, I guess, scale was displayed in front of rotation thus both were easily reachable).

I tested the thing a little. It is actually possible to scale it in orto view, but only if approaching the handle with mouse from the side towards square at the end of the handle. Most part of scaling handle is overlapped by rotation handle (for 3.0 version, I guess, scale was displayed in front of rotation thus both were easily reachable).
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

It seems to be working fine here as well even when approaching the line before the square. Did you change any preferences related to the gizmo? Like its size?
Does it work with factory settings? File > Defaults > Load factory Settings.

It should also be noted that I get identical behavior in 3.0, did you confirm the change in behavior between 3.2 and 3.0 or just a guess?

20220719-112338.mp4

It seems to be working fine here as well even when approaching the line before the square. Did you change any preferences related to the gizmo? Like its size? Does it work with factory settings? File > Defaults > Load factory Settings. It should also be noted that I get identical behavior in 3.0, did you confirm the change in behavior between 3.2 and 3.0 or just a guess? [20220719-112338.mp4](https://archive.blender.org/developer/F13300038/20220719-112338.mp4)
Author

Seems like false alarm - resetting to factory settings fixes the issue.
Although while having all my addons up, the case is persistent. I managed to observe that behavior only on Layout workspace tab.
Which setting I should look for in addon scripts to find that bug?

Seems like false alarm - resetting to factory settings fixes the issue. Although while having all my addons up, the case is persistent. I managed to observe that behavior only on Layout workspace tab. Which setting I should look for in addon scripts to find that bug?
Member

If there are only a handful of extra add-ons enabled, just disable them one by one until you find the culprit. If they are large in numbers, you can disable them in groups.

If there are only a handful of extra add-ons enabled, just disable them one by one until you find the culprit. If they are large in numbers, you can disable them in groups.
Author

I finally got some time to go through the thing - I disabled addons one by one to find the culprit. The thing is that even while having all add-ons disabled manually, scaling part of gizmo still hides, so perhaps it is not the addon itself the reason but some changes it introduces to blender settings?

I finally got some time to go through the thing - I disabled addons one by one to find the culprit. The thing is that even while having all add-ons disabled manually, scaling part of gizmo still hides, so perhaps it is not the addon itself the reason but some changes it introduces to blender settings?
Member

In Preferences > Viewport, there are some options related to Gizmos, like Gizmo size, did you check those settings?

In Preferences > Viewport, there are some options related to Gizmos, like Gizmo size, did you check those settings?
Author

Yes, 85 px gizmo size. Changing/resetting settings there were no help

Yes, 85 px gizmo size. Changing/resetting settings there were no help
Member

Can you attach the userpref.blend file? It should be available in blender/3.2/config/userpref.blend.

Can you attach the `userpref.blend` file? It should be available in `blender/3.2/config/userpref.blend`.
Author

Sure thing! userpref.blend

Sure thing! [userpref.blend](https://archive.blender.org/developer/F13334550/userpref.blend)
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

I can't replicate even with your userpref unfortunately.

I can't replicate even with your userpref unfortunately.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Can you check if it is related to the GPU Depth Picking option in {nav Preferences > Viewport > Selection}?

Can you check if it is related to the `GPU Depth Picking` option in {nav Preferences > Viewport > Selection}?
Author

Checked, same behaviour with and without the option. Please refer to the attachment. Worth mentioning that this happens only in Layout Workspace. Others like Modelling or Sculpting seem to not be affected. Animation.gif

Checked, same behaviour with and without the option. Please refer to the attachment. Worth mentioning that this happens only in Layout Workspace. Others like Modelling or Sculpting seem to not be affected. ![Animation.gif](https://archive.blender.org/developer/F13336444/Animation.gif)

I cannot reproduce this either.
And I don't see much how we can help.
Without being able to replicate or knowing the settings that affect it, unfortunately this can't be triaged as a complete bug report.

Many bugs are fixed between the official releases. Please try the latest development snapshot of blender: https://builder.blender.org/download

I cannot reproduce this either. And I don't see much how we can help. Without being able to replicate or knowing the settings that affect it, unfortunately this can't be triaged as a complete bug report. Many bugs are fixed between the official releases. Please try the latest development snapshot of blender: https://builder.blender.org/download
Member

I can now replicate the issue. It seems the small scale of the object is the significant part in being able to reproduce the issue. This is the same as #100321. So I will merge.

I can now replicate the issue. It seems the small scale of the object is the significant part in being able to reproduce the issue. This is the same as #100321. So I will merge.
Member

Closed as duplicate of #100321

Closed as duplicate of #100321
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#99670
No description provided.