Sculpt: roll curve texture mapping #104449
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Reference: blender/blender#104449
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Delete Branch "JosephEagar/blender:temp-sculpt-roll-mapping"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This patch implements a new curve texture mapping mode for sculpt brushes.
Ref #98070
draw::SwapChain
a80e4f4bc9framebuffer_set
command 94a35be532ClearMulti
command 453a0c430bbind_texture
command for vertex buffer 6ee2f9dc15ListBaseWrapper::get
wrong return type da33e57e39ClearMulti
breaking compilation on Mac 035e040ee2WM_report
not printing into console. 9826204157listdir
code. e27d1d9bb6Shift R
shortcut conflicts 3e90390918context->for_render
instead ofG.is_rendering
8336de03a6make format
on codebase. 3649c05f57MEM_cnew
. 2ff08d6d9cBLENDER_GL_LIBRARIES
. 084dd110c9init_time
totime_start
ad083f925cxy()
andxyz()
swizzle functions a837604d44familly
->family
. a45a881534RECTANGLE
->BOX_TRANSFORM
) cc23b6abd6ID.lib
pointer. 39e0bbfa55BKE_main_namemap_destroy
. 961d99d3a4WindowManager
methods e27c89c7c7There still were some requested changes for this patch:
This happens frequently with a smooth falloff.
Fixing this for other falloff and hardness could be a future improvement too.
It should also only be visible whenever the stroke isn't applied on the surface yet.
The stroke is never properly concluded up to the boundary.
Once the stroke continues on the mesh the stroke will jump to that point instead of starting anew.
Performance is also quite worse than regular textured strokes. Even a slower stroke does not fully help avoiding this.
This should be fixed, or at least optimized after committing to master.
On a broader level there were these comments from @HooglyBoogly
paint_stroke.c
should me moved to C++ in a separate committemp-sculpt-roll-mappingto Sculpt: roll curve texture mappingClosing this PR as it's quite old with a lot of conflicts by now and it's inactive. Feel free to re-open it if you want to continue working on it.
Pull request closed