Fix #101374: enable edge panning for move operators in menus #104482
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Reference: blender/blender#104482
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This patch enables the edge panning for the two operators where there
was a mismatch between the behaviour when pressing
G
and the "Move"operator exposed via the menu and operator search.
Commit
19da434e9c
introduced aview2d_edge_pan
property whichwas activated for the translate operators invoked when pressing G in
the default keymap.
Since the property is not enabled by default, to avoid it getting in the
way in some cases, the "Move" operators exposed via the menus didn't
have edge panning. This lead to inconsistent behavior between moving via
the shortcut or via the menu.
Originally submitted here: https://archive.blender.org/developer/D16457
Comparison
Fix T101374: Enable edge panning for move operators in menusto Fix #101374: enable edge panning for move operators in menusMakes sense, this should be consistent between the menu and keymap.
ab27af08ef
toc569d5efdc