Refactor yscale of bAnimContext #104500

Merged
Christoph Lendenfeld merged 8 commits from ChrisLend/blender:refactor_channel_yscale into main 2023-02-09 14:28:06 +01:00

bAnimContext had a float property called yscale_fac that was used to define the height of the keyframe channels.

However the property was never set, only read so there really is no need to have it in the struct.

Moreover it complicated getting the channel height because bAnimContext had to be passed in.

Speaking of getting the channel height. This was done with macros. I ripped them all out and replaced them with function calls.

Originally it was introduced in this patch: https://developer.blender.org/rB095c8dbe6919857ea322b213a1e240161cd7c843

`bAnimContext` had a float property called `yscale_fac` that was used to define the height of the keyframe channels. However the property was never set, only read so there really is no need to have it in the struct. Moreover it complicated getting the channel height because `bAnimContext` had to be passed in. Speaking of getting the channel height. This was done with macros. I ripped them all out and replaced them with function calls. Originally it was introduced in this patch: https://developer.blender.org/rB095c8dbe6919857ea322b213a1e240161cd7c843
Christoph Lendenfeld added the
Module
Animation & Rigging
label 2023-02-09 10:32:51 +01:00
Sybren A. Stüvel was assigned by Christoph Lendenfeld 2023-02-09 10:32:52 +01:00
Christoph Lendenfeld added 3 commits 2023-02-09 10:32:54 +01:00
Christoph Lendenfeld added this to the Animation & Rigging project 2023-02-09 10:33:40 +01:00
Christoph Lendenfeld added 1 commit 2023-02-09 10:56:54 +01:00
Christoph Lendenfeld added 1 commit 2023-02-09 11:04:26 +01:00
Christoph Lendenfeld added 1 commit 2023-02-09 11:05:09 +01:00
Christoph Lendenfeld changed title from WIP: Refactor yscale of bAnimContext to Refactor yscale of bAnimContext 2023-02-09 11:31:38 +01:00
Christoph Lendenfeld self-assigned this 2023-02-09 11:32:18 +01:00
Christoph Lendenfeld requested review from Sybren A. Stüvel 2023-02-09 11:32:33 +01:00
Sybren A. Stüvel was unassigned by Christoph Lendenfeld 2023-02-09 11:32:45 +01:00
Christoph Lendenfeld removed their assignment 2023-02-09 11:32:45 +01:00
Sybren A. Stüvel reviewed 2023-02-09 11:39:09 +01:00
@ -4376,0 +4376,4 @@
float ANIM_UI_get_keyframe_scale_factor(void)
{
bTheme *btheme = UI_GetTheme();
float yscale_fac = btheme->space_action.keyframe_scale_fac;

can be const

can be `const`
ChrisLend marked this conversation as resolved
Sybren A. Stüvel requested changes 2023-02-09 12:26:16 +01:00
Sybren A. Stüvel left a comment
Member

Nice improvements!

Nice improvements!
@ -615,0 +598,4 @@
float ANIM_UI_get_channel_skip(void);
float ANIM_UI_get_first_channel_top(View2D *v2d);
float ANIM_UI_get_channel_step(void);
float ANIM_UI_get_channels_total_height(View2D *v2d, const int item_count);

Here remove const, it has no meaning in a function declaration for pass-by-value types.

Here remove `const`, it has no meaning in a function declaration for pass-by-value types.
ChrisLend marked this conversation as resolved
@ -74,2 +75,2 @@
for (ale = anim_data.first; ale; ale = ale->next, ymax -= ACHANNEL_STEP(ac), channel_index++) {
float ymin = ymax - ACHANNEL_HEIGHT(ac);
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step, channel_index++) {
float ymin = ymax - ANIM_UI_get_channel_height();

const float -- it doesn't change value within its scope, so it can be const even when it's different on every loop iteration. Same with some others below.

`const float` -- it doesn't change value within its scope, so it can be `const` even when it's different on every loop iteration. Same with some others below.
ChrisLend marked this conversation as resolved
Christoph Lendenfeld added 1 commit 2023-02-09 12:37:23 +01:00
Christoph Lendenfeld requested review from Sybren A. Stüvel 2023-02-09 12:38:52 +01:00
Sybren A. Stüvel approved these changes 2023-02-09 13:08:21 +01:00
Sybren A. Stüvel left a comment
Member

LGTM!

LGTM!
Christoph Lendenfeld added 1 commit 2023-02-09 14:22:05 +01:00
Christoph Lendenfeld merged commit 666c2ea012 into main 2023-02-09 14:28:06 +01:00
Christoph Lendenfeld deleted branch refactor_channel_yscale 2023-02-09 14:28:06 +01:00
Sybren A. Stüvel removed this from the Animation & Rigging project 2023-02-09 16:43:11 +01:00
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Reference: blender/blender#104500
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