Cleanup: fix a few typos in UI messages #104672
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Reference: blender/blender#104672
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Delete Branch "pioverfour/blender:dp_fix_strings"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Issues reported by @Joan-Pujolar in #43295.
Thanks for the patch!
@ -5973,3 +5973,3 @@
0,
"Integrate",
"Integrate deformation from this modifiers input with the mesh-cache coords (useful for "
"Integrate deformation from this modifier's input with the mesh-cache coords (useful for "
coords
also isn't proper UI text. Can I ask you to replace it withcoordinates
here too? :)Sure, and there were other instances as well.
1e4abb9f43
to1ba5a7b88f
Issues found (March 2023). String numbers correspond to Catalan po as of 01/04/2023
Apply modifiers to exported mesh (non destructive)) 19126 [two brackets]
Display tool/property regions over the main region (21081) [grammar opaque to me]
Show a small rotating 3D axes in the top right corner of the 3D viewport (21155) [“a” should not be there?]
Limit the render time (excluding synchronization time).Zero disables the limit 21589 [space after dot]
Number of sample along the x axis of the volume 6001 [samples?]
Is current view aligned to an axis (does not check the view is orthographic use "is_perspective" for that). Assignment sets the "view_rotation" to the closest axis aligned view 21808 [could grammar be tweaked?]
Input properties of an Gizmo 4080 [a Gizmo]
Number of time the light is reinjected inside light grids, 0 disable indirect diffuse light 22296 [“times”?]
Size of the shadow pool, bigger pool size allows for more shadows in the scene but might not fits into GPU memory 22332 [fit?]
Sequence strip to used the rendered image of a scene 22615 [delete “the”?]
Override the scenes active camera 22618 [scene’s? Scenes’?]
Move strips so transformed strips fits 22793 [fit?]
3D region in this space, in case of quad view the camera region 23511 [not sure what it should say]
Make this nurbs surface meet the endpoints in the V direction 23650 [Final space should be eliminated)
Thanks! A closed pull request probably isn’t the best place for these but as long as I’m notified this should get fixed.
It’s about the regions overlapping on the main region, such as the side bar being drawn half transparent over the viewport. It seems quite clear to me grammatically, what do you suggest to improve it? Maybe replace the “/” by an “or”?
How about “Whether the current view is aligned to an axis (does not check whether the view is orthographic, use "is_perspective" for that). Setting this to True will rotate the view to the closest axis”? This property is not exposed in the UI as far as I know so it’s really for developers.
Probably more like “Sequence strip using the rendered image of a scene”
The former!
Is “3D region for this space. When the space is in quad view, the camera region” clearer? Again, I don’t think this appears in the UI.