Fix: Using "Frame Channel" in Dope sheet resets view to top #105123

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Christoph Lendenfeld merged 1 commits from ChrisLend/blender:fix_frame_channel_dope_sheet into main 2023-02-23 17:17:37 +01:00

When using the "Frame Channel" operator in the Dope Sheet the view would always go back to the top.

Fix it by copying the y bounds when in the Dope Sheet.

This raises a different issue though, which is that the channels are not focused on if they are not in the view. Something for another patch though.

When using the "Frame Channel" operator in the Dope Sheet the view would always go back to the top. Fix it by copying the y bounds when in the Dope Sheet. This raises a different issue though, which is that the channels are not focused on if they are not in the view. Something for another patch though.
Christoph Lendenfeld added the
Module
Animation & Rigging
label 2023-02-23 13:24:32 +01:00
Christoph Lendenfeld added 1 commit 2023-02-23 13:24:42 +01:00
Christoph Lendenfeld requested review from Sybren A. Stüvel 2023-02-23 13:24:50 +01:00
Christoph Lendenfeld changed title from Fix: Using "Frame Channel" in Dope sheet reset view to top to Fix: Using "Frame Channel" in Dope sheet resets view to top 2023-02-23 13:25:04 +01:00
Sybren A. Stüvel approved these changes 2023-02-23 16:45:59 +01:00
Sybren A. Stüvel left a comment
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Christoph Lendenfeld merged commit 8a8c1988bd into main 2023-02-23 17:17:37 +01:00
Christoph Lendenfeld deleted branch fix_frame_channel_dope_sheet 2023-02-23 17:17:38 +01:00
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Reference: blender/blender#105123
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