Sequencer: Use Same Sampling As Rendering. #105612

Merged
Jeroen Bakker merged 1 commits from Jeroen-Bakker/blender:sequencer-use-same-subsampling into blender-v3.5-release 2023-03-09 18:02:28 +01:00
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When subsampling was introduced in VSE it was disabled during
editing. Only when rendering it was enabled. This lead to
cache being different between editing and rendering. Leading
to confusion.

This PR will enabled the subsampling when editing. This way
it is more consistent.

When subsampling was introduced in VSE it was disabled during editing. Only when rendering it was enabled. This lead to cache being different between editing and rendering. Leading to confusion. This PR will enabled the subsampling when editing. This way it is more consistent.
Jeroen Bakker added this to the 3.5 milestone 2023-03-09 18:01:46 +01:00
Jeroen Bakker added the
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Jeroen Bakker self-assigned this 2023-03-09 18:01:46 +01:00
Jeroen Bakker added 1 commit 2023-03-09 18:01:51 +01:00
When subsampling was introduced in VSE it was disabled during
editing. Only when rendering it was enabled. This lead to
cache being different between editing and rendering. Leading
to confusion.

This PR will enabled the subsampling when editing. This way
it is more consistent.
Jeroen Bakker added this to the Video Sequencer project 2023-03-09 18:02:24 +01:00
Jeroen Bakker merged commit 0fd026d0b4 into blender-v3.5-release 2023-03-09 18:02:28 +01:00
Jeroen Bakker deleted branch sequencer-use-same-subsampling 2023-03-09 18:02:29 +01:00
First-time contributor

As using subsampling in the edit will cause inaccurate fps playback here on smaller proxied clips, maybe the subsampling and scaling(to scene resolution) should be set in proxy render stack before rendering the proxies?

Try with this file: add subsampling and a HD scene resolution, and notice the bad playback fps:

As using subsampling in the edit will cause inaccurate fps playback here on smaller proxied clips, maybe the subsampling and scaling(to scene resolution) should be set in proxy render stack before rendering the proxies? Try with this file: add subsampling and a HD scene resolution, and notice the bad playback fps:
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Reference: blender/blender#105612
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