Michael Parkin-White
4131006728
Move HDR option to display sub-panel and update description for HDR toggle.
buildbot/vexp-code-patch-coordinator Build done.
Details
2023-08-08 16:45:43 +01:00
Michael Parkin-White
b38fa0bb63
Merge branch 'main' into macos_EDR_support
2023-08-08 15:48:20 +01:00
Michael Parkin-White
7ffd2b3d52
Merge branch 'main' into macos_EDR_support
2023-08-08 11:35:45 +01:00
Michael Parkin-White
e6720a8cc1
Fix compilation error after
2023-08-08 11:34:59 +01:00
Michael Parkin-White
bc656f128c
Merge branch 'main' into macos_EDR_support
2023-08-07 16:31:20 +01:00
Michael Parkin-White
001bbcebcd
Minor bits of cleanup.
2023-08-07 16:29:12 +01:00
Michael Parkin-White
1f982508b4
Apply further PR feedback on naming conventions. Remove unneeded changes.
2023-08-03 12:15:32 +01:00
Michael Parkin-White
725ed87ebb
Grey out HDR option for non-compatible display transforms
...
and improve feature description following Brechts feedback.
2023-08-03 11:59:58 +01:00
Michael Parkin-White
b06504c153
Apply Jeroen's PR feedback.
2023-08-03 11:46:09 +01:00
Michael Parkin-White
31b985db8f
Merge branch 'main' into macos_EDR_support
2023-08-03 11:21:44 +01:00
Michael Parkin-White
0bb3434bba
Merge branch 'main' into macos_EDR_support
2023-08-02 21:34:30 +01:00
Michael Parkin-White
a540a1839f
Merge branch 'main' into macos_EDR_support
buildbot/vexp-code-patch-coordinator Build done.
Details
2023-06-13 16:06:24 +02:00
Jason Fielder
7b593e0bce
Merge branch 'main' into macos_EDR_support
2023-06-12 17:10:18 +02:00
Michael Parkin-White
0ec202033f
Merge branch 'main' into macos_EDR_support
2023-06-12 15:51:30 +01:00
Michael Parkin-White
14cd9d6bd9
Add GPU capabilities for HDR and guard python
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UI change behind capability.
Also remove HDR option from render output colormanagement
as this is a viewport display property. HDR content was already
being rendered to the saved output files.
2023-06-12 15:37:15 +01:00
Michael Parkin-White
66326f431f
Fix secondary HDR alpha blending issue caused by
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negative colour values
2023-06-12 14:32:44 +01:00
Michael Parkin-White
2a0fea33ad
WIP determine HDR availability dynamically and allocate panels depending on format
2023-06-12 13:45:42 +01:00
Michael Parkin-White
dbb21dee2f
Move HDR setting into scene color management settings
2023-06-12 12:12:40 +01:00
Michael Parkin-White
5e33e15eac
EDR support for material previews
2023-06-12 10:51:29 +01:00
Michael Parkin-White
cab9368446
Merge branch 'main' into macos_EDR_support
2023-06-09 21:02:10 +01:00
Michael Parkin-White
214c20dce0
Remove range clamping form fallback display shader and modify
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calculation for better functionality with transparent overlays.
2023-06-09 18:40:50 +01:00
Michael Parkin-White
823d88a55d
Change HDR/EDR option to be exposed via user preferences,
...
rather than colour space selection.
2023-06-09 18:30:13 +01:00
Michael Parkin-White
9cfe3fd876
Cleanup comments.
2023-06-09 18:27:28 +01:00
Michael Parkin-White
49f6d56bb7
Merge branch 'main' into macos_EDR_support
2023-06-08 17:03:09 +01:00
Jason Fielder
c0e6309ddd
ensure compatibility with OpenGL
2023-03-11 14:29:25 +00:00
Jason Fielder
2e8755b261
WIP: Enable support for EDR on Mac
...
Basic enablement of EDR support for EDR capable displays on Mac.
Added a new, “Extended sRGB” display option which enables the additional color/intensity range for viewport and Cycles renders.
2023-03-11 14:29:15 +00:00