Animation: Auto frame curves Y extents when hitting normalize #105857
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Reference: blender/blender#105857
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Delete Branch "ChrisLend/blender:normalize_set_range"
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When hitting the "normalize" button in the graph editor, set the y extents of the view to the extents of the
FCurves
.Previously you had to search for your curves after pressing that button.
this was kind of brought up in the papercuts when someone linked this video: https://www.youtube.com/watch?v=L-vLraYGir8
It has been discussed in the A&R meeting that this will always be enabled instead of being a user preference. https://devtalk.blender.org/t/2023-03-23-animation-rigging-module-meeting/28313
demo video
I think this is a nice addition, I've had the same kind of confusion myself. After going to 'normalized' view, I expected to see the FCurves.
It would help to have this split up into two patches. Or just commit the non-functional change, as it's not that important to have that reviewed, and then rebase this patch on top of that.
committed the code move onto main and rebased onto that
👍
@ -734,0 +767,4 @@
window_region->v2d.cur.ymin = bounds.ymin;
window_region->v2d.cur.ymax = bounds.ymax;
/* UI_view2d_smooth_view(C, window_region, &bounds, 0); */
I think can be removed.
Heads up, I will document this one.
I might have found a bug while testing it. If a preview range is set, the framing behaves differently depending on how zoomed in I am. Check the attached video for a demo.