Fix #106128: OBJ exporter crash when a mesh only has loose vertices #106185

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Aras Pranckevicius merged 1 commits from aras_p/blender:blender-v3.5-release into blender-v3.5-release 2023-03-27 18:32:04 +02:00

UV attribute refactor in 6c774feb has changed the logic from "UV data does not exist" to "there's no active UV layer". The repro mesh has a UV layer, but not UV data due to the mesh being only a point cloud.

UV attribute refactor in 6c774feb has changed the logic from "UV data does not exist" to "there's no active UV layer". The repro mesh has a UV layer, but not UV data due to the mesh being only a point cloud.
Hans Goudey was assigned by Aras Pranckevicius 2023-03-27 18:26:19 +02:00
Aras Pranckevicius added 1 commit 2023-03-27 18:26:30 +02:00
UV attribute refactor in 6c774feb has changed the logic from "UV data
does not exist" to "there's no active UV layer". The repro mesh has a UV
layer, but not UV data due to the mesh being only a point cloud.
Hans Goudey approved these changes 2023-03-27 18:28:42 +02:00
Hans Goudey left a comment
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Thanks for the fix. Assuming ctest -R obj is passing for you locally :)

Thanks for the fix. Assuming `ctest -R obj` is passing for you locally :)
Aras Pranckevicius merged commit 14efe70004 into blender-v3.5-release 2023-03-27 18:32:04 +02:00
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Reference: blender/blender#106185
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