Fix #106235: Use consistent order for multi-input socket links #106320
@ -1685,7 +1685,7 @@ void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
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}
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}
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if (!MAIN_VERSION_FILE_ATLEAST(bmain, 400, 54)) {
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if (!MAIN_VERSION_FILE_ATLEAST(bmain, 401, 1)) {
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FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
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blender::Map<const bNodeSocket *, int> total_inputs;
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LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
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