WIP: Modelling: Add rotate to array modifier #106359
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Reference: blender/blender#106359
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Delete Branch "dodgyville/blender:modifier-array-add-rotate"
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Hi, I love Blender. I thought I'd try putting together a small feature improvement PR.
Problem
In the Array Modifier a user can offset the array items but they can't do rotations.
Solution
This PR adds rotate properties to the Apply Modifier panel.
List of alternative solutions
Currently to do anything similar probably requires using the curve modifier.
Limitations of the proposed solution.
I don't think it's as simple as rotating the array items on XYZ, or I'm rotating the wrong way. This draft PR works on unscaled meshes but it starts to skew when scaling is involved. This is my first attempt at a blender PR so I'd love to work it through even if it doesn't get accepted.
Hello, please just use geometry nodes.
Thanks for the PR. However, this has been discussed before and the decision was to rely on geometry nodes for more advanced array modifier behavior. This sort of thing can become a node group asset like the recent hair node groups to make it more intuitive and easy to use.
Pull request closed