Fix #106578: Geometry Nodes: Interpolate source texture spaces for Realize Instances node #106711

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Iliya Katushenock wants to merge 1 commits from mod_moder/blender:interpolate_meshes_texture_spaces into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

Unlike other mesh settings, represented as flags, texture
space vectors can be interpolated from set of source meshes.
Other scalar settings didn't touched in this fix.

Unlike other mesh settings, represented as flags, texture space vectors can be interpolated from set of source meshes. Other scalar settings didn't touched in this fix.
Iliya Katushenock added 1 commit 2023-04-08 14:40:11 +02:00
Iliya Katushenock added this to the Nodes & Physics project 2023-04-08 14:40:21 +02:00
Iliya Katushenock added the
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Iliya Katushenock changed title from Fix #106578: Geometry Nodes: Interpolate source texture spaces for `Realize Instances` node to Fix #106578: Geometry Nodes:Interpolate source texture spaces for `Realize Instances` node 2023-05-09 18:59:46 +02:00
Iliya Katushenock changed title from Fix #106578: Geometry Nodes:Interpolate source texture spaces for `Realize Instances` node to Fix #106578: Geometry Nodes: Interpolate source texture spaces for `Realize Instances` node 2023-05-09 18:59:49 +02:00
Hans Goudey changed title from Fix #106578: Geometry Nodes: Interpolate source texture spaces for `Realize Instances` node to Fix #106578: Geometry Nodes: Interpolate source texture spaces forRealize Instances node 2023-05-09 19:00:37 +02:00
Hans Goudey changed title from Fix #106578: Geometry Nodes: Interpolate source texture spaces forRealize Instances node to Fix #106578: Geometry Nodes: Interpolate source texture spaces for Realize Instances node 2023-05-09 19:00:41 +02:00
First-time contributor

Max I ask if there is a chance to merge this PR for Blender 4.0?

Max I ask if there is a chance to merge this PR for Blender 4.0?
First-time contributor

@HooglyBoogly
@mod_moder

This issue still remains unfixed in 4.2.0 Alpha.

After this PR seems not to be merged (for unknown reasons), maybe it this PR should be closed?

@HooglyBoogly @mod_moder This issue still remains unfixed in 4.2.0 Alpha. After this PR seems not to be merged (for unknown reasons), maybe it this PR should be closed?
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Member

We do not know how to fix this issue properly, this does not looks like best way.

We do not know how to fix this issue properly, this does not looks like best way.
First-time contributor

Maybe the following helps:
The addon Diffeomorphic (imports DAZ3D figures into Blender), has a destructive solution for it.
In DAZ is a feature called geocrafts, where you can add mesh in a non destructive way to an other mesh.
Diffeomorphic found a solution in Blender by merging the meshes in a destructive way, but keeping the normals of both meshes intact.

If you think, if it would help I can ask the Diffeomorphic developer if he could assists by explaining what he did? Maybe his solution helps somehow to fix this in geonodes?

Maybe the following helps: The addon Diffeomorphic (imports DAZ3D figures into Blender), has a destructive solution for it. In DAZ is a feature called geocrafts, where you can add mesh in a non destructive way to an other mesh. Diffeomorphic found a solution in Blender by merging the meshes in a destructive way, but keeping the normals of both meshes intact. If you think, if it would help I can ask the Diffeomorphic developer if he could assists by explaining what he did? Maybe his solution helps somehow to fix this in geonodes?
This pull request has changes conflicting with the target branch.
  • source/blender/geometry/intern/realize_instances.cc

Checkout

From your project repository, check out a new branch and test the changes.
git fetch -u interpolate_meshes_texture_spaces:mod_moder-interpolate_meshes_texture_spaces
git checkout mod_moder-interpolate_meshes_texture_spaces
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Reference: blender/blender#106711
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