Refactoring: Geometry Node: Avoid copy last buffer in result for Blur Attribute node #106860

Merged
Jacques Lucke merged 7 commits from mod_moder/blender:blur_avoid_extra_copy into main 2023-04-17 08:09:15 +02:00

Initially, copyring of last values make sense in case
of group processing. In this case, other group still
will be processed. But for current disigne, this can
be avoid by retern tmp buffer itself.

Initially, copyring of last values make sense in case of group processing. In this case, other group still will be processed. But for current disigne, this can be avoid by retern tmp buffer itself.
Iliya Katushenock added 1 commit 2023-04-12 15:34:29 +02:00
Iliya Katushenock added this to the Nodes & Physics project 2023-04-12 15:34:42 +02:00
Iliya Katushenock added the
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Geometry Nodes
label 2023-04-12 15:34:48 +02:00
Iliya Katushenock requested review from Jacques Lucke 2023-04-12 15:34:58 +02:00
Iliya Katushenock added 1 commit 2023-04-12 15:35:26 +02:00
Member

Generally seems to be an ok approach, but I'd change the naming now because main and tmp is misleading now. Maybe just use buffer a and b instead.

Generally seems to be an ok approach, but I'd change the naming now because `main` and `tmp` is misleading now. Maybe just use buffer a and b instead.
Iliya Katushenock added 3 commits 2023-04-13 21:15:26 +02:00
Jacques Lucke approved these changes 2023-04-14 10:53:08 +02:00
@ -254,3 +254,2 @@
{
MutableSpan<T> src = main_buffer;
MutableSpan<T> dst = tmp_buffer;
MutableSpan<T> src = buffer_b;
Member

Add comment Source is set to buffer_b even though it is actually in buffer_a because the loop below starts with swapping both.

Add comment `Source is set to buffer_b even though it is actually in buffer_a because the loop below starts with swapping both.`
mod_moder marked this conversation as resolved
Iliya Katushenock added 2 commits 2023-04-14 14:03:42 +02:00
Jacques Lucke merged commit 15f464019a into main 2023-04-17 08:08:57 +02:00
Iliya Katushenock deleted branch blur_avoid_extra_copy 2023-04-17 13:52:00 +02:00
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Reference: blender/blender#106860
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