FIX: When motion path is updated, make sure frame range is inclusive #107753
@ -356,7 +356,8 @@ void animviz_motionpath_compute_range(Object *ob, Scene *scene)
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/* Default to the scene (preview) range if there is no animation data to
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* find selected keys in. */
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avs->path_sf = PSFRA;
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avs->path_ef = PEFRA;
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/* Ensure range is inclusive of end frame. */
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avs->path_ef = PEFRA + 1;
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return;
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}
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