Vulkan: Fix Out of Resources Crash #108416

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Jeroen Bakker merged 1 commits from Jeroen-Bakker/blender:vulkan-crash-out-of-resources into main 2023-05-30 13:48:22 +02:00
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When a descriptor pool cannot allocate a descriptor set in stead
of resulting VK_ERROR_OUT_OF_POOL_MEMORY it is adviced that
drivers will return VK_ERROR_FRAGMENTED_POOL.

Before this PR the Vulkan Backend crashed as it only checked the
out of pool memory. According to the Vulkan specification it is
adviced to driver developers to report fragmented pool.

The crash happened as no new pool was allocated and no descriptor
set could be allocated anymore.

This change improved the reliability of the vulkan backend to be
able draw an animation in the 3d viewport for half an hour without
crashing. Before this change Blender would crash in a few seconds.

When a descriptor pool cannot allocate a descriptor set in stead of resulting `VK_ERROR_OUT_OF_POOL_MEMORY` it is adviced that drivers will return `VK_ERROR_FRAGMENTED_POOL`. Before this PR the Vulkan Backend crashed as it only checked the out of pool memory. According to the Vulkan specification it is adviced to driver developers to report fragmented pool. The crash happened as no new pool was allocated and no descriptor set could be allocated anymore. This change improved the reliability of the vulkan backend to be able draw an animation in the 3d viewport for half an hour without crashing. Before this change Blender would crash in a few seconds.
Jeroen Bakker added this to the 4.0 milestone 2023-05-30 12:57:28 +02:00
Jeroen Bakker added the
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Vulkan
label 2023-05-30 12:57:28 +02:00
Jeroen Bakker self-assigned this 2023-05-30 12:57:28 +02:00
Jeroen Bakker added 1 commit 2023-05-30 12:57:35 +02:00
73ca4cd20e Vulkan: Fix Out of Resources Crash
When a descriptor pool cannot allocate a descriptor set in stead
of resulting `VK_ERROR_OUT_OF_POOL_MEMORY` it is adviced that
drivers will return `VK_ERROR_FRAGMENTED_POOL`.

Before this PR the Vulkan Backend crashed as it only checked the
out of pool memory. According to the Vulkan specification it is
adviced to driver developers to report fragmented pool.

The crash happened as no new pool was allocated and no descriptor
set could be allocated anymore.

This change improved the reliability of the vulkan backend to be
able draw an animation in the 3d viewport for half an hour without
crashing. Before this change Blender would crash in a few seconds.
Jeroen Bakker added this to the EEVEE & Viewport project 2023-05-30 12:57:47 +02:00
Jeroen Bakker merged commit 2cc0f94d68 into main 2023-05-30 13:48:22 +02:00
Jeroen Bakker deleted branch vulkan-crash-out-of-resources 2023-05-30 13:48:23 +02:00
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Reference: blender/blender#108416
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