diff --git a/doc/blender_file_format/mystery_of_the_blend.html b/doc/blender_file_format/mystery_of_the_blend.html index 74c59cd0414..949dca0afa5 100644 --- a/doc/blender_file_format/mystery_of_the_blend.html +++ b/doc/blender_file_format/mystery_of_the_blend.html @@ -17,7 +17,6 @@

Introduction

-

In this article I will describe the blend-file-format with a request to tool-makers to support blend-file. @@ -205,14 +204,14 @@ Nowadays, little-endian is the most commonly used.

Endianness Example -

+

Writing the integer 0x4A3B2C1Dh, will be ordered: +

-

@@ -638,19 +637,19 @@ how.

Let us look at the file-block header we have seen earlier:
-

+ -

+ Now note that:

-

+

We can map the Scene structure on the data of the file-blocks. @@ -803,12 +802,13 @@ parts of the Scene-structure. Not all rows are described in the table as

We can now read the X and Y resolution of the Scene: +

-

+

@@ -831,5 +831,4 @@ than 1. For example Vertices and Faces are stored in this way.

- - + \ No newline at end of file