Fix #111490: paint radius set to 1 (shift-smoothing but brush missing) #111516

Merged
Philipp Oeser merged 5 commits from lichtwerk/blender:111490 into main 2023-08-29 13:44:42 +02:00
431 changed files with 8714 additions and 7419 deletions
Showing only changes of commit c78b704168 - Show all commits

View File

@ -226,7 +226,7 @@ Geoffroy Krantz <kgeogeo@hotmail.com>
George Vogiatzis <Gvgeo>
Georgiy Markelov <georgiy.m.markelov@gmail.com>
Germano Cavalcante <germano.costa@ig.com.br>
Gilberto Rodrigues <gilberto_rodrigues>
Gilberto Rodrigues <gilbertorodrigues@outlook.com>
Glenn Tester <karmacop>
Gottfried Hofmann <gottfried>
Greg Neumiller <rlneumiller>
@ -635,12 +635,13 @@ Victor-Louis De Gusseme <victorlouis>
Viktoriia Safiullina <safiuvik>
Ville Kivistö <vkivisto>
Vincent Blankfield <vvv>
Vitor Boschi da Silva <vitorboschi>
Vitor Boschi <vitorboschi@gmail.com>
Vuk Gardašević <lijenstina>
Wael El Oraiby <wael.eloraiby@gmail.com>
Walid Shouman <eng.walidshouman@gmail.com>
Wannes Malfait <Wannes>
Wayde Moss <wbmoss_dev@yahoo.com>
Weikang Qiu <qiuweikang1999@gmail.com>
Weizhen Huang <weizhen@blender.org>
Welp <jtf515@gmail.com>
William Leeson <william@blender.org>

View File

@ -256,7 +256,10 @@ extern GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle);
extern bool GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
/**
* Get the Window under the cursor.
* Get the Window under the cursor. Although coordinates of the mouse are supplied, platform-
* specific implementations are free to ignore these and query the mouse location themselves, due
* to them possibly being incorrect under certain conditions, for example when using multiple
* monitors that vary in scale and/or DPI.
* \param x: The x-coordinate of the cursor.
* \param y: The y-coordinate of the cursor.
* \return The window under the cursor or nullptr in none.

View File

@ -332,7 +332,10 @@ class GHOST_ISystem {
virtual void setAutoFocus(const bool auto_focus) = 0;
/**
* Get the Window under the cursor.
* Get the Window under the cursor. Although coordinates of the mouse are supplied, platform-
* specific implementations are free to ignore these and query the mouse location themselves, due
* to them possibly being incorrect under certain conditions, for example when using multiple
* monitors that vary in scale and/or DPI.
* \param x: The x-coordinate of the cursor.
* \param y: The y-coordinate of the cursor.
* \return The window under the cursor or nullptr if none.

View File

@ -105,7 +105,7 @@ GHOST_TSuccess GHOST_ISystem::createSystem(bool verbose, [[maybe_unused]] bool b
try {
m_system = new GHOST_SystemWayland(background);
}
catch (const std::runtime_error &const e) {
catch (const std::runtime_error &e) {
if (verbose) {
fprintf(stderr, "GHOST: %s\n", e.what());
}

View File

@ -473,6 +473,23 @@ GHOST_TSuccess GHOST_SystemWin32::getPixelAtCursor(float r_color[3]) const
return GHOST_kSuccess;
}
GHOST_IWindow *GHOST_SystemWin32::getWindowUnderCursor(int32_t /*x*/, int32_t /*y*/)
{
/* Get cursor position from the OS. Do not use the supplied positions as those
* could be incorrect, especially if using multiple windows of differing OS scale. */
POINT point;
if (!GetCursorPos(&point)) {
return nullptr;
}
HWND win = WindowFromPoint(point);
if (win == NULL) {
return nullptr;
}
return m_windowManager->getWindowAssociatedWithOSWindow((void *)win);
}
GHOST_TSuccess GHOST_SystemWin32::getModifierKeys(GHOST_ModifierKeys &keys) const
{
/* `GetAsyncKeyState` returns the current interrupt-level state of the hardware, which is needed

View File

@ -151,6 +151,12 @@ class GHOST_SystemWin32 : public GHOST_System {
*/
static GHOST_TSuccess disposeContextD3D(GHOST_ContextD3D *context);
/**
* Get the Window under the mouse cursor. Location obtained from the OS.
* \return The window under the cursor or nullptr if none.
*/
GHOST_IWindow *getWindowUnderCursor(int32_t /*x*/, int32_t /*y*/);
/***************************************************************************************
** Event management functionality
***************************************************************************************/

View File

@ -1526,6 +1526,45 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
}
}
GHOST_TSuccess GHOST_SystemX11::getPixelAtCursor(float r_color[3]) const
{
/* NOTE: There are known issues/limitations at the moment:
*
* - Blender has no control of the cursor outside of its window, so it is
* not going to be the eyedropper icon.
* - GHOST does not report click events from outside of the window, so the
* user needs to press Enter instead.
*
* Ref #111303. */
XColor c;
int32_t x, y;
if (getCursorPosition(x, y) == GHOST_kFailure) {
return GHOST_kFailure;
}
XImage *image = XGetImage(m_display,
XRootWindow(m_display, XDefaultScreen(m_display)),
x,
y,
1,
1,
AllPlanes,
XYPixmap);
if (image == nullptr) {
return GHOST_kFailure;
}
c.pixel = XGetPixel(image, 0, 0);
XFree(image);
XQueryColor(m_display, XDefaultColormap(m_display, XDefaultScreen(m_display)), &c);
/* X11 returns colors in the [0, 65535] range, so we need to scale back to [0, 1]. */
r_color[0] = c.red / 65535.0f;
r_color[1] = c.green / 65535.0f;
r_color[2] = c.blue / 65535.0f;
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemX11::getModifierKeys(GHOST_ModifierKeys &keys) const
{

View File

@ -154,6 +154,13 @@ class GHOST_SystemX11 : public GHOST_System {
GHOST_TSuccess setCursorPosition(int32_t x, int32_t y) override;
/**
* Get the color of the pixel at the current mouse cursor location
* \param r_color: returned sRGB float colors
* \return Success value (true == successful and supported by platform)
*/
GHOST_TSuccess getPixelAtCursor(float r_color[3]) const override;
/**
* Returns the state of all modifier keys.
* \param keys: The state of all modifier keys (true == pressed).

View File

@ -361,6 +361,11 @@ HWND GHOST_WindowWin32::getHWND() const
return m_hWnd;
}
void *GHOST_WindowWin32::getOSWindow() const
{
return (void *)m_hWnd;
}
void GHOST_WindowWin32::setTitle(const char *title)
{
wchar_t *title_16 = alloc_utf16_from_8((char *)title, 0);

View File

@ -107,6 +107,12 @@ class GHOST_WindowWin32 : public GHOST_Window {
*/
HWND getHWND() const;
/**
* Returns the handle of the window.
* \return The handle of the window.
*/
void *getOSWindow() const;
/**
* Sets the title displayed in the title bar.
* \param title: The title to display in the title bar.

View File

@ -101,7 +101,7 @@ vec4 curvemapping_evaluate_premulRGBF(vec4 col)
/* Using a triangle distribution which gives a more final uniform noise.
* See Banding in Games:A Noisy Rant(revision 5) Mikkel Gjøl, Playdead (slide 27) */
/* GPUs are rounding before writing to framebuffer so we center the distribution around 0.0. */
/* GPUs are rounding before writing to frame-buffer so we center the distribution around 0.0. */
/* Return triangle noise in [-1..1[ range */
float dither_random_value(vec2 co)
{
@ -165,11 +165,11 @@ vec4 OCIO_ProcessColor(vec4 col, vec4 col_overlay)
/* Convert to display space. */
col = OCIO_to_display(col);
/* Blend with overlay in UI colorspace.
/* Blend with overlay in UI color-space.
*
* UI colorspace here refers to the display linear color space,
* UI color-space here refers to the display linear color space,
* i.e: The linear color space w.r.t. display chromaticity and radiometry.
* We separate the colormanagement process into two steps to be able to
* We separate the color-management process into two steps to be able to
* merge UI using alpha blending in the correct color space. */
if (parameters.use_overlay) {
col.rgb = pow(col.rgb, vec3(parameters.exponent * 2.2));
@ -179,7 +179,7 @@ vec4 OCIO_ProcessColor(vec4 col, vec4 col_overlay)
col = clamp(col, 0.0, 1.0);
}
else {
/* When using extended colorspace, interpolate towards clamped color to improve display of
/* When using extended color-space, interpolate towards clamped color to improve display of
* alpha-blended overlays. */
col = mix(max(col, 0.0), clamp(col, 0.0, 1.0), col_overlay.a);
}

View File

@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Blender 4.0.0 Alpha (b'3dc93d6e3806')\n"
"Project-Id-Version: Blender 4.0.0 Alpha (b'5ba692898e63')\n"
"Report-Msgid-Bugs-To: \n"
"\"POT-Creation-Date: 2019-02-25 20:41:30\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
@ -373,6 +373,10 @@ msgid "New"
msgstr "Аҿыц"
msgid "Speaker"
msgstr "Абжьы Ахыҵхырҭа"
msgid "Overlays"
msgstr "Ақәҵакәа"
@ -406,10 +410,6 @@ msgid "View"
msgstr "Аԥшра"
msgid "Speaker"
msgstr "Абжьы Ахыҵхырҭа"
msgctxt "WindowManager"
msgid "Armature"
msgstr "Абаҩ"

View File

@ -1,9 +1,9 @@
msgid ""
msgstr ""
"Project-Id-Version: Blender 4.0.0 Alpha (b'3dc93d6e3806')\n"
"Project-Id-Version: Blender 4.0.0 Alpha (b'5ba692898e63')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-21 09:30:35\n"
"POT-Creation-Date: 2023-08-28 16:05:16\n"
"PO-Revision-Date: 2016-04-23 22:41+0300\n"
"Last-Translator: Yousef Harfoush <bat3a@msn.com>\n"
"Language-Team: Yousef Harfoush, Amine Moussaoui <bat3a@msn.com>\n"
@ -9851,14 +9851,6 @@ msgid "Camera near clipping distance"
msgstr "ﺍﺮﻴﻣﺎﻜﻠﻟ ﺎﻴﻧﺪﻟﺍ ﻢﻴﻠﻘﺘﻟﺍ ﺔﻓﺎﺴﻣ"
msgid "Cycles Camera Settings"
msgstr "ﺰﻠﻜﻳﺎﺳ ﺓﺮﻴﻣﺎﻛ ﺕﺍﺩﺍﺪﻋﺇ"
msgid "Cycles camera settings"
msgstr "ﺰﻠﻜﻳﺎﺳ ﺓﺮﻴﻣﺎﻛ ﺕﺍﺩﺍﺪﻋﺇ"
msgid "Apparent size of the Camera object in the 3D View"
msgstr "ﻲﺛﻼﺜﻟﺍ ﺮﻈﻨﻣ ﻲﻓ ﻱﺮﻫﺎﻈﻟﺍ ﺍﺮﻴﻣﺎﻜﻟﺍ ﻦﺋﺎﻛ ﻢﺠﺣ"
@ -9867,6 +9859,18 @@ msgid "Depth Of Field"
msgstr "ﻞﻘﺤﻟﺍ ﻖﻤﻋ"
msgid "Field of view for the fisheye lens"
msgstr "ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻌﻟ ﺮﻈﻨﻟﺍ ﻞﻘﺣ"
msgid "Fisheye Lens"
msgstr "ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻫ"
msgid "Lens focal length (mm)"
msgstr "(ﻢﻣ) ﺔﺳﺪﻌﻠﻟ ﻱﺮﺼﺒﻟﺍ ﻝﻮﻄﻟﺍ"
msgid "Focal Length"
msgstr "ﻱﺭﺆﺒﻟﺍ ﻝﻮﻄﻟﺍ"
@ -9895,6 +9899,26 @@ msgid "Orthographic Camera scale (similar to zoom)"
msgstr "(ﺮﻴﺒﻜﺘﻠﻟ ﻪﺑﺎﺸﻣ) ﺍﺮﻴﻣﺎﻜﻠﻟ ﻲﺋﻼﻣﻻﺍ ﻢﻴﺠﺤﺘﻟﺍ"
msgid "Panorama Type"
msgstr "ﺮﻈﻨﻤﻟﺍ ﻉﻮﻧ"
msgid "Distortion to use for the calculation"
msgstr "ﺏﺎﺴﺤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻪﻳﻮﺸﺘﻟﺍ"
msgid "Equirectangular"
msgstr "ﺎﻳﺍﻭﺰﻟﺍ ﻱﻭﺎﺴﺘﻣ ﻞﻴﻄﺘﺴﻣ"
msgid "Mirror Ball"
msgstr "ﺱﺎﻜﻌﻧﺍ ﺓﺮﻛ"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "ﻪﺟﻮﻟﺍ ﻩﺎﺠﺗﺍ ﺲﻜﻋﺍ"
msgid "Passepartout Alpha"
msgstr "ﻲﻔﺨﻤﻟﺍ ءﺰﺠﻟﺍ ﺎﻔﻟﺍ"
@ -18844,10 +18868,6 @@ msgid "Display Hidden"
msgstr "ﻲﻔﺨﻟﺍ ﺮﻬﻇﺃ"
msgid "Include channels from objects/bone that aren't visible"
msgstr "ﺔﻴﺋﺮﻣ ﺮﻴﻐﻟﺍ ﻡﺎﻈﻌﻟﺍ/ﺕﺎﻨﺋﺎﻜﻟﺍ ﻦﻣ ﺕﺍﻮﻨﻗ ﻦﻤﻀﺘﻳ"
msgid "Dopesheet Sort Field"
msgstr "ﻂﻴﻄﺨﺘﻟﺍ ﺭﺮﺤﻤﻠﻟ ﻞﻘﺤﻟﺍ ﺐﺗﺭ"
@ -20697,14 +20717,6 @@ msgid "Projection of the input image"
msgstr "ﻞﺧﺪﻟﺍ ﺓﺭﻮﺻ ﻁﺎﻘﺳﺍ"
msgid "Equirectangular"
msgstr "ﺎﻳﺍﻭﺰﻟﺍ ﻱﻭﺎﺴﺘﻣ ﻞﻴﻄﺘﺴﻣ"
msgid "Mirror Ball"
msgstr "ﺱﺎﻜﻌﻧﺍ ﺓﺮﻛ"
msgid "Gradient Texture"
msgstr "ﺝﺭﺪﺗ ﺞﻴﺴﻧ"
@ -29601,6 +29613,10 @@ msgid "Edit Property"
msgstr "ﺔﻤﺴﻟﺍ ﻝﺪﻋ"
msgid "Speaker"
msgstr "ﺕﻮﺻ ﺮﺒﻜﻣ"
msgid "Property Name"
msgstr "ﺔﻤﺴﻟﺍ ﻢﺳﺇ"
@ -30261,6 +30277,10 @@ msgid "Pose Library"
msgstr "ﺕﺎﻔﻗﻮﻟﺍ ﺔﺒﺘﻜﻣ"
msgid "Wire Color"
msgstr "ﻂﺑﺍﺮﻟﺍ ﻥﻮﻟ"
msgid "Comb hairs"
msgstr "ﺮﻌﺸﻟﺍ ﻂﺸﻣ"
@ -32287,30 +32307,6 @@ msgid "Group of ID properties"
msgstr "ﻑﺮﻌﻣ ﺹﺍﻮﺧ ﻦﻣ ﺔﻋﻮﻤﺠﻣ"
msgid "Field of view for the fisheye lens"
msgstr "ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻌﻟ ﺮﻈﻨﻟﺍ ﻞﻘﺣ"
msgid "Fisheye Lens"
msgstr "ﺔﻜﻤﺴﻟﺍ ﻦﻴﻋ ﺔﺳﺪﻫ"
msgid "Lens focal length (mm)"
msgstr "(ﻢﻣ) ﺔﺳﺪﻌﻠﻟ ﻱﺮﺼﺒﻟﺍ ﻝﻮﻄﻟﺍ"
msgid "Panorama Type"
msgstr "ﺮﻈﻨﻤﻟﺍ ﻉﻮﻧ"
msgid "Distortion to use for the calculation"
msgstr "ﺏﺎﺴﺤﻠﻟ ﻡﺪﺨﺘﺴﻤﻟﺍ ﻪﻳﻮﺸﺘﻟﺍ"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "ﻪﺟﻮﻟﺍ ﻩﺎﺠﺗﺍ ﺲﻜﻋﺍ"
msgid "Cast Shadow"
msgstr "ﻞﻈﻟﺍ ﻲﻘﻟﺍ"
@ -34435,10 +34431,6 @@ msgid "Show reconstructed camera path"
msgstr "ﻩﺅﺎﻨﺑ ﺩﺎﻌﻤﻟﺍ ﺍﺮﻴﻣﺎﻜﻟﺍ ﺭﺎﺴﻣ ﺮﻬﻇﺇ"
msgid "Speaker"
msgstr "ﺕﻮﺻ ﺮﺒﻜﻣ"
msgid "Show Reconstruction"
msgstr "ءﺎﻨﺒﻟﺍ ﺓﺩﺎﻋﺍ ﺮﻬﻇﺇ"
@ -35043,10 +35035,6 @@ msgid "Vector Node"
msgstr "ﻪﺠﺘﻤﻟﺍ ﺓﺪﻘﻋ"
msgid "Wire Color"
msgstr "ﻂﺑﺍﺮﻟﺍ ﻥﻮﻟ"
msgid "Filter Match"
msgstr "ﻲﻔﺼﻤﻟﺍ ﻢﺋﻻ"
@ -39894,14 +39882,14 @@ msgid "Unable to create new strip"
msgstr "ﻒﻠﻤﻟﺍ ﺢﺘﻓ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ"
msgid "Unable to locate link in node tree"
msgstr "ﺪﻘﻋ ﺓﺮﺠﺷ ﻲﻓ ﺪﻘﻋ ﻦﻴﺑ ﻂﺑﺍﺭ"
msgid "Unable to create socket"
msgstr "ﺔﺤﺘﻓ ءﺎﺸﻧﺇ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ"
msgid "Unable to locate link in node tree"
msgstr "ﺪﻘﻋ ﺓﺮﺠﺷ ﻲﻓ ﺪﻘﻋ ﻦﻴﺑ ﻂﺑﺍﺭ"
msgid "Unable to locate socket '%s' in node"
msgstr "ﺓﺪﻘﻌﻟﺍ ﻲﻓ '%s' ﺔﺤﺘﻔﻟﺍ ﺪﻳﺪﺤﺗ ﻰﻠﻋ ﺭﺩﺎﻗ ﺮﻴﻏ"

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,9 @@
msgid ""
msgstr ""
"Project-Id-Version: Blender 4.0.0 Alpha (b'3dc93d6e3806')\n"
"Project-Id-Version: Blender 4.0.0 Alpha (b'5ba692898e63')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-21 09:30:35\n"
"POT-Creation-Date: 2023-08-28 16:05:16\n"
"PO-Revision-Date: \n"
"Last-Translator: Martin Tabačan <tabycz@gmail.com>\n"
"Language-Team: Taby <tabycz@gmail.com>\n"
@ -9074,14 +9074,6 @@ msgid "Camera near clipping distance"
msgstr "Ořezová vzdálenost pro 3D pohled v popředí"
msgid "Cycles Camera Settings"
msgstr "Nastavení kamery Cycles"
msgid "Cycles camera settings"
msgstr "Nastavení kamery Cycles"
msgid "Apparent size of the Camera object in the 3D View"
msgstr "Zdánlivá velikost Objektu Kamery ve 3D Pohledu"
@ -9090,6 +9082,18 @@ msgid "Depth Of Field"
msgstr "Hloubka Ostrosti"
msgid "Field of view for the fisheye lens"
msgstr "Zobrazí mód ze seznamu souborů"
msgid "Fisheye Lens"
msgstr "Objektiv fisheye"
msgid "Lens focal length (mm)"
msgstr "Původní velikost"
msgid "Focal Length"
msgstr "Ohnisková vzdálenost"
@ -9110,6 +9114,26 @@ msgid "Orthographic Scale"
msgstr "Rovnoběžné promítání"
msgid "Panorama Type"
msgstr "Rodič"
msgid "Distortion to use for the calculation"
msgstr "Počáteční snímek animace"
msgid "Equirectangular"
msgstr "Trojúhleníky"
msgid "Mirror Ball"
msgstr "Zrcadlit"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "Vybrat cestu"
msgid "Passepartout Alpha"
msgstr "Paspart"
@ -18337,14 +18361,6 @@ msgid "Projection of the input image"
msgstr "Nastaví umístění 3D kurzoru"
msgid "Equirectangular"
msgstr "Trojúhleníky"
msgid "Mirror Ball"
msgstr "Zrcadlit"
msgid "Gradient Texture"
msgstr "Textura přechodu"
@ -18713,6 +18729,10 @@ msgid "Geometry socket of a node"
msgstr "Soket geometrického uzlu"
msgid "Socket Type"
msgstr "Stejné typy"
msgid "Collection of Nodes"
msgstr "Kolekce Uzlů"
@ -25778,10 +25798,6 @@ msgid "Move and Attach"
msgstr "Přemístit a Připojit"
msgid "Socket Type"
msgstr "Stejné typy"
msgid "Resize view so you can see all nodes"
msgstr "Změnit velikost zobrazení, abyste viděli všechny uzly"
@ -31861,6 +31877,10 @@ msgid "Edit Property"
msgstr "Upravit Vlastnost"
msgid "Speaker"
msgstr "Reproduktor"
msgid "Property Name"
msgstr "Název Vlastnosti"
@ -32444,10 +32464,6 @@ msgid "Sampling Presets"
msgstr "Přednastavení vzorkování"
msgid "View Object Types"
msgstr "Zobrazit Typy Objektů"
msgid "Film"
msgstr "Film"
@ -35164,30 +35180,6 @@ msgid "Find"
msgstr "Hledat"
msgid "Field of view for the fisheye lens"
msgstr "Zobrazí mód ze seznamu souborů"
msgid "Fisheye Lens"
msgstr "Objektiv fisheye"
msgid "Lens focal length (mm)"
msgstr "Původní velikost"
msgid "Panorama Type"
msgstr "Rodič"
msgid "Distortion to use for the calculation"
msgstr "Počáteční snímek animace"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "Vybrat cestu"
msgid "Rounded Ribbons"
msgstr "Zaoblené Stužky"
@ -38257,10 +38249,6 @@ msgid "Show reconstructed camera path"
msgstr "Jemnost dělení"
msgid "Speaker"
msgstr "Reproduktor"
msgid "Show Reconstruction"
msgstr "Jemnost dělení"
@ -39921,6 +39909,10 @@ msgid "Method to display/shade objects in the 3D View"
msgstr "Metoda zobrazení/stínování objektů ve 3D zobrazení"
msgid "Theme"
msgstr "Motiv"
msgid "View layer"
msgstr "Zobrazit vrstvu"
@ -40470,10 +40462,6 @@ msgid "Shortcuts"
msgstr "Zkratky"
msgid "Theme"
msgstr "Motiv"
msgctxt "Operator"
msgid "Open..."
msgstr "Otevřít..."
@ -43563,10 +43551,6 @@ msgid "Local Camera"
msgstr "Místní Kamera"
msgid "Object Types Visibility"
msgstr "Viditelnost Typů Objektů"
msgid "Look At"
msgstr "Dívat se na"

View File

@ -1,9 +1,9 @@
msgid ""
msgstr ""
"Project-Id-Version: Blender 4.0.0 Alpha (b'3dc93d6e3806')\n"
"Project-Id-Version: Blender 4.0.0 Alpha (b'5ba692898e63')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-21 09:30:35\n"
"POT-Creation-Date: 2023-08-28 16:05:16\n"
"PO-Revision-Date: \n"
"Last-Translator: Martin Reininger <martinreininger@gmx.net>\n"
"Language-Team: German translation team\n"
@ -13512,18 +13512,22 @@ msgid "Camera near clipping distance"
msgstr "Kamera nahe Clipping-Entfernung"
msgid "Cycles Camera Settings"
msgstr "Cycles Kameraeinstellungen"
msgid "Cycles camera settings"
msgstr "Cycles Kameraeinstellungen"
msgid "Depth Of Field"
msgstr "Schärfentiefe"
msgid "Field of view for the fisheye lens"
msgstr "Anzeigemodus für die Dateiliste"
msgid "Fisheye Lens"
msgstr "Fischaugenlinse"
msgid "Lens focal length (mm)"
msgstr "Linsen-Brennweite (mm)"
msgid "Focal Length"
msgstr "Brennweite"
@ -13544,6 +13548,22 @@ msgid "Orthographic Scale"
msgstr "Orthographisch skalieren"
msgid "Distortion to use for the calculation"
msgstr "Rauch aus Simulation löschen"
msgid "Equirectangular"
msgstr "Equirectangular"
msgid "Mirror Ball"
msgstr "Ball spiegeln"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "Flächenausrichtung umkehren"
msgid "Passepartout Alpha"
msgstr "Absolute Dichte"
@ -23424,10 +23444,6 @@ msgid "Display Hidden"
msgstr "Ausgeblendete anzeigen"
msgid "Include channels from objects/bone that aren't visible"
msgstr "Einschließlich Kanäle von Objekten/Knochen die unsichtbar sind"
msgid "Dopesheet Sort Field"
msgstr "Anfang der Datei"
@ -26322,14 +26338,6 @@ msgid "Projection of the input image"
msgstr "Projektion vom Eingangsbild"
msgid "Equirectangular"
msgstr "Equirectangular"
msgid "Mirror Ball"
msgstr "Ball spiegeln"
msgid "Gradient Texture"
msgstr "Verlaufstextur"
@ -26847,6 +26855,10 @@ msgid "Node Tree Inputs"
msgstr "Knotenbaumeingaben"
msgid "Socket Type"
msgstr "Buchsentype"
msgid "Node Tree Outputs"
msgstr "Knotenbaumausgaben"
@ -35065,10 +35077,6 @@ msgid "Add Node Tree Interface Socket"
msgstr "Knotenbaum-Schnittstellenbuchse hinzufügen"
msgid "Socket Type"
msgstr "Buchsentype"
msgctxt "Operator"
msgid "Move Node Tree Socket"
msgstr "Knotenbaum-Buchse bewegen"
@ -41744,6 +41752,10 @@ msgid "Array Length"
msgstr "Arraylänge"
msgid "Speaker"
msgstr "Lautsprecher"
msgid "Property Name"
msgstr "Eigenschaftsname"
@ -42459,10 +42471,6 @@ msgid "Viewport Sampling Presets"
msgstr "Viewport-Sampling-Vorgabe"
msgid "View Object Types"
msgstr "Objekttypen anzeigen"
msgid "Film"
msgstr "Film"
@ -43408,6 +43416,10 @@ msgid "Auto-Masking"
msgstr "Automatisches Maskieren"
msgid "Wire Color"
msgstr "Drahtfarbe"
msgid "Compositor"
msgstr "Setzer"
@ -45909,26 +45921,6 @@ msgid "Change Case"
msgstr "Fall ändern"
msgid "Field of view for the fisheye lens"
msgstr "Anzeigemodus für die Dateiliste"
msgid "Fisheye Lens"
msgstr "Fischaugenlinse"
msgid "Lens focal length (mm)"
msgstr "Linsen-Brennweite (mm)"
msgid "Distortion to use for the calculation"
msgstr "Rauch aus Simulation löschen"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "Flächenausrichtung umkehren"
msgid "3D Curves"
msgstr "3D Kurven"
@ -50125,10 +50117,6 @@ msgid "Show Object Location"
msgstr "Objektposition anzeigen"
msgid "Speaker"
msgstr "Lautsprecher"
msgid "Show Reconstruction"
msgstr "Rekonstruktion anzeigen"
@ -51065,10 +51053,6 @@ msgid "Wires"
msgstr "Draht"
msgid "Wire Color"
msgstr "Drahtfarbe"
msgid "Wire Select"
msgstr "Drahtauswahl"
@ -52338,6 +52322,10 @@ msgid "Show VR Camera"
msgstr "VR Kamera anzeigen"
msgid "Theme"
msgstr "Thema"
msgid "X-Ray Alpha"
msgstr "X-Ray Alpha"
@ -54121,10 +54109,6 @@ msgid "Shortcuts"
msgstr "Tastenkürzel"
msgid "Theme"
msgstr "Thema"
msgctxt "Operator"
msgid "Open..."
msgstr "Öffnen..."
@ -63191,6 +63175,10 @@ msgid "Unable to create new strip"
msgstr "Neuer Streifen kann nicht erzeugt werden"
msgid "Unable to create socket"
msgstr "Buchse kann nicht erstellt werden"
msgid "Same input/output direction of sockets"
msgstr "Gleiche Eingangs-/Ausgangsrichtung von Sockeln"
@ -63199,10 +63187,6 @@ msgid "Unable to locate link in node tree"
msgstr "Position kann nicht mit dem Knotenbaum verbunden werden"
msgid "Unable to create socket"
msgstr "Buchse kann nicht erstellt werden"
msgid "Unable to locate socket '%s' in node"
msgstr "Buchse '%s' kann nicht im Knoten gefunden werden"

View File

@ -1,9 +1,9 @@
msgid ""
msgstr ""
"Project-Id-Version: Blender 4.0.0 Alpha (b'3dc93d6e3806')\n"
"Project-Id-Version: Blender 4.0.0 Alpha (b'5ba692898e63')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-21 09:30:35\n"
"POT-Creation-Date: 2023-08-28 16:05:16\n"
"PO-Revision-Date: \n"
"Last-Translator: Gabriel Gazzán <gabcorreo@gmail.com>\n"
"Language-Team: Español <gabcorreo@gmail.com>\n"
@ -21468,14 +21468,6 @@ msgid "Camera near clipping distance"
msgstr "Distancia mínima de recorte de la cámara"
msgid "Cycles Camera Settings"
msgstr "Cycles - Opciones de cámara"
msgid "Cycles camera settings"
msgstr "Opciones de cámara de Cycles"
msgid "Apparent size of the Camera object in the 3D View"
msgstr "Tamaño aparente de la cámara en la vista 3D"
@ -21484,6 +21476,74 @@ msgid "Depth Of Field"
msgstr "Profundidad de campo"
msgid "Field of view for the fisheye lens"
msgstr "Campo de visión para la lente ojo de pez"
msgid "Fisheye Lens"
msgstr "Lente ojo de pez"
msgid "Lens focal length (mm)"
msgstr "Distancia focal de la lente (mm)"
msgid "Fisheye Polynomial K0"
msgstr "K0 (ojo de pez polinómico)"
msgid "Coefficient K0 of the lens polynomial"
msgstr "Coeficiente K0 del polinomio de la lente"
msgid "Fisheye Polynomial K1"
msgstr "K1 (ojo de pez polinómico)"
msgid "Coefficient K1 of the lens polynomial"
msgstr "Coeficiente K1 del polinomio de la lente"
msgid "Fisheye Polynomial K2"
msgstr "K2 (ojo de pez polinómico)"
msgid "Coefficient K2 of the lens polynomial"
msgstr "Coeficiente K2 del polinomio de la lente"
msgid "Fisheye Polynomial K3"
msgstr "K3 (ojo de pez polinómico)"
msgid "Coefficient K3 of the lens polynomial"
msgstr "Coeficiente K3 del polinomio de la lente"
msgid "Fisheye Polynomial K4"
msgstr "K4 (ojo de pez polinómico)"
msgid "Coefficient K4 of the lens polynomial"
msgstr "Coeficiente K4 del polinomio de la lente"
msgid "Max Latitude"
msgstr "Latitud máxima"
msgid "Maximum latitude (vertical angle) for the equirectangular lens"
msgstr "Latitud máxima (ángulo vertical) para la lente equirrectangular"
msgid "Min Latitude"
msgstr "Latitud mínima"
msgid "Minimum latitude (vertical angle) for the equirectangular lens"
msgstr "Latitud mínima (ángulo vertical) para la lente equirrectangular"
msgid "Focal Length"
msgstr "Distancia focal"
@ -21512,6 +21572,22 @@ msgid "Specify the lens as the field of view's angle"
msgstr "Especificar la lente como ángulo de campo visual"
msgid "Max Longitude"
msgstr "Longitud máxima"
msgid "Maximum longitude (horizontal angle) for the equirectangular lens"
msgstr "Longitud máxima (ángulo hoarizontal) para la lente equirrectangular"
msgid "Min Longitude"
msgstr "Longitud mínima"
msgid "Minimum longitude (horizontal angle) for the equirectangular lens"
msgstr "Longitud mínima (ángulo hoarizontal) para la lente equirrectangular"
msgid "Orthographic Scale"
msgstr "Escala ortogonal"
@ -21520,6 +21596,62 @@ msgid "Orthographic Camera scale (similar to zoom)"
msgstr "Escala de la cámara ortogonal (similar al zoom)"
msgid "Panorama Type"
msgstr "Tipo de Panorámica"
msgid "Distortion to use for the calculation"
msgstr "Distorsión a usar para los calculos"
msgid "Equirectangular"
msgstr "Equirectangular"
msgid "Spherical camera for environment maps, also known as Lat Long panorama"
msgstr "Cámara esférica útil para mapeos de entorno, también conocido como panorama Lat Long"
msgid "Equiangular Cubemap Face"
msgstr "Cara de mapa cúbico equiangular"
msgid "Single face of an equiangular cubemap"
msgstr "Cara individual de un mapa cúbico equiangular"
msgid "Mirror Ball"
msgstr "Esfera espejada"
msgid "Mirror ball mapping for environment maps"
msgstr "Mapeo de tipo esfera espejada para mapeos de entorno"
msgid "Fisheye Equidistant"
msgstr "Ojo de pez equidistante"
msgid "Ideal for fulldomes, ignore the sensor dimensions"
msgstr "Ideal para bóvedas completas, ignora las dimensiones del sensor"
msgid "Fisheye Equisolid"
msgstr "Ojo de pez equisólido"
msgid "Similar to most fisheye modern lens, takes sensor dimensions into consideration"
msgstr "Similar a la mayoría de las lentes ojo de pez modernas, toma las dimensiones del sensor en consideración"
msgid "Fisheye Lens Polynomial"
msgstr "Ojo de pez polinómico"
msgid "Defines the lens projection as polynomial to allow real world camera lenses to be mimicked"
msgstr "Define la proyección de la lente como polinómica, para permitir simular lentes de cámara reales"
msgid "Passepartout Alpha"
msgstr "Alfa del marco exterior"
@ -25552,10 +25684,6 @@ msgid "Composites full image result as fast as possible"
msgstr "Se compondrá la imagen completa, tan rápido como sea posible"
msgid "Realtime GPU"
msgstr "Tiempo real por GPU"
msgid "Use GPU accelerated compositing with more limited functionality"
msgstr "Usar composición acelerada por GPU con funcionalidad limitada"
@ -40403,10 +40531,6 @@ msgid "Display Hidden"
msgstr "Mostrar ocultos"
msgid "Include channels from objects/bone that aren't visible"
msgstr "Incluir canales de objetos o huesos ocultos"
msgid "Dopesheet Sort Field"
msgstr "Orden de los campos"
@ -47132,18 +47256,10 @@ msgid "Projection of the input image"
msgstr "Proyección de la imagen de entrada"
msgid "Equirectangular"
msgstr "Equirectangular"
msgid "Equirectangular or latitude-longitude projection"
msgstr "Proyección tipo equirectangular o latitud-longitud"
msgid "Mirror Ball"
msgstr "Esfera espejada"
msgid "Projection from an orthographic photo of a mirror ball"
msgstr "Proyección desde una foto ortogonal de una esfera espejada"
@ -48548,6 +48664,10 @@ msgid "Collection of Node Tree Sockets"
msgstr "Colección de conectores de árbol de nodos"
msgid "Socket Type"
msgstr "Tipo de conector"
msgid "Node Tree Outputs"
msgstr "Salidas de árbol de nodos"
@ -65367,10 +65487,6 @@ msgid "Add an input or output to the active node tree"
msgstr "Agrega un conector de entrada o salida al árbol de nodos actual"
msgid "Socket Type"
msgstr "Tipo de conector"
msgctxt "Operator"
msgid "Change Node Tree Socket Subtype"
msgstr "Cambiar subtipo de conector del árbol de nodos"
@ -66068,10 +66184,6 @@ msgid "Switch between an attribute and a single value to define the data for eve
msgstr "Permite cambiar entre un atributo y un valor para definir los datos para cada elemento"
msgid "Prop Path"
msgstr "Ruta prop"
msgctxt "Operator"
msgid "Move to Nodes"
msgstr "Mover a nodos"
@ -81163,6 +81275,10 @@ msgid "Python value for unsupported custom property types"
msgstr "Valor Python para tipos de propiedades personalizadas no soportados"
msgid "Speaker"
msgstr "Altavoz"
msgid "Library Overridable"
msgstr "Redefinible"
@ -83046,10 +83162,6 @@ msgid "Viewport Sampling Presets"
msgstr "Ajustes muestreo vista"
msgid "View Object Types"
msgstr "Ver tipos de objeto"
msgid "Film"
msgstr "Opciones de película"
@ -84414,6 +84526,10 @@ msgid "Auto-Masking"
msgstr "Autoenmascarar"
msgid "Wire Color"
msgstr "Conexión color"
msgid "Compositor"
msgstr "Nodos de composición"
@ -86669,14 +86785,6 @@ msgid "Enable the new Overlay codebase, requires restart"
msgstr "Habilitar el nuevo código de Overlay, requiere reiniciar"
msgid "Workbench Next"
msgstr "Workbench Next"
msgid "Enable the new Workbench codebase, requires restart"
msgstr "Habilita el nuevo código de Workbench, requiere reiniciar"
msgid "Override Auto Resync"
msgstr "Auto resincronizar redefiniciones"
@ -86773,14 +86881,6 @@ msgid "Enable library override template in the Python API"
msgstr "Habilitar plantillas de redefinición de bibliotecas en la API de Python"
msgid "Rotation Socket"
msgstr "Conector de rotación"
msgid "Enable the new rotation node socket type"
msgstr "Habilita el nuevo tipo de conector de rotación de nodos"
msgid "Sculpt Texture Paint"
msgstr "Pintar texturas en esculpido"
@ -89059,138 +89159,6 @@ msgid "Use regular expressions to match text in the 'Find' field"
msgstr "Usa una expresión regular para buscar coincidencias en el campo 'Buscar'"
msgid "Field of view for the fisheye lens"
msgstr "Campo de visión para la lente ojo de pez"
msgid "Fisheye Lens"
msgstr "Lente ojo de pez"
msgid "Lens focal length (mm)"
msgstr "Distancia focal de la lente (mm)"
msgid "Fisheye Polynomial K0"
msgstr "K0 (ojo de pez polinómico)"
msgid "Coefficient K0 of the lens polynomial"
msgstr "Coeficiente K0 del polinomio de la lente"
msgid "Fisheye Polynomial K1"
msgstr "K1 (ojo de pez polinómico)"
msgid "Coefficient K1 of the lens polynomial"
msgstr "Coeficiente K1 del polinomio de la lente"
msgid "Fisheye Polynomial K2"
msgstr "K2 (ojo de pez polinómico)"
msgid "Coefficient K2 of the lens polynomial"
msgstr "Coeficiente K2 del polinomio de la lente"
msgid "Fisheye Polynomial K3"
msgstr "K3 (ojo de pez polinómico)"
msgid "Coefficient K3 of the lens polynomial"
msgstr "Coeficiente K3 del polinomio de la lente"
msgid "Fisheye Polynomial K4"
msgstr "K4 (ojo de pez polinómico)"
msgid "Coefficient K4 of the lens polynomial"
msgstr "Coeficiente K4 del polinomio de la lente"