UI: Reorganize 'Select' menus in 3D Viewport #121521

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Pablo Vazquez merged 3 commits from nickberckley/blender:select-menus-3d into main 2024-05-13 16:29:30 +02:00
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Continuing #121337
This PR reorganizes "Select" menus in 3D viewport modes to create more consistency and sort/group operators according to logic laid out in previous PR

image

General Changes:

  • Renamed all "None" options to "Deselect" as pointed out in previous PR
  • Removed "Select" from operator names where it was redundant or added where it was needed, or inconsistent with other menus
  • Exposed "Select Similar" options directly in the menu in the modes where it was not, to match Object Mode and other editors

Changes made are not as big as in previous PR and mostly consist of reordering options, so changes might difficult to see in comparisons.

Notes:

  • Curves and GPv3 options are not all implemented yet, so their menus look bit empty
  • In Mesh edit mode I left "By Attribute" in separate group, because node tools can be added in this menu and it would be good if it was grouped only to Attribute selection, and not be grouped with more operators that would make them stand out less.
  • Changes are not made to Text edit mode select menu, since it's too different and should be instead consistent with Text Editor menu

If pictures from certain modes are missing it's because changes are too little to be mentioned here and I didn't add them to avoid bloating the PR description


Object Mode

Before After
image image

Mesh Edit Mode

Before After
image image

Curve Edit Mode

Before After
image image

Surface Edit Mode

Before After
image image

Armature Edit Mode

Before After
image image

Grease Pencil (legacy) Edit Mode

Before After
image image

Mesh Paint Modes

Before After
image image

Pose Mode

Before After
image image
Continuing #121337 This PR reorganizes "Select" menus in 3D viewport modes to create more consistency and sort/group operators according to logic laid out in previous PR ![image](/attachments/8841296e-7898-4e3b-aa8a-45cb236f27be) General Changes: - Renamed all "None" options to "Deselect" as pointed out in previous PR - Removed "Select" from operator names where it was redundant or added where it was needed, or inconsistent with other menus - Exposed "Select Similar" options directly in the menu in the modes where it was not, to match Object Mode and other editors Changes made are not as big as in previous PR and mostly consist of reordering options, so changes might difficult to see in comparisons. Notes: - Curves and GPv3 options are not all implemented yet, so their menus look bit empty - In Mesh edit mode I left "By Attribute" in separate group, because node tools can be added in this menu and it would be good if it was grouped only to Attribute selection, and not be grouped with more operators that would make them stand out less. - Changes are not made to Text edit mode select menu, since it's too different and should be instead consistent with Text Editor menu If pictures from certain modes are missing it's because changes are too little to be mentioned here and I didn't add them to avoid bloating the PR description ---- **Object Mode** | Before | After | | -------- | -------- | | ![image](/attachments/11723f47-72f7-4122-9063-e5650127f706) | ![image](/attachments/857812ac-2b34-4401-b464-9ff5e56f9e4c) | --- **Mesh Edit Mode** | Before | After | | -------- | -------- | | ![image](/attachments/9910be93-8f4c-4a8b-ad38-cfd58b6bc5f0) | ![image](/attachments/82003a0b-da0d-4a4e-8c2f-d8c49ea787e4) | --- **Curve Edit Mode** | Before | After | | -------- | -------- | | ![image](/attachments/74137ebb-dc08-4454-844a-2f405fbccb3b) | ![image](/attachments/358a7acc-45f6-4017-baf7-2f06a6b4e117) | --- **Surface Edit Mode** | Before | After | | -------- | -------- | | ![image](/attachments/71dc0be2-b9d8-4708-9a08-dadbd9559bff) | ![image](/attachments/8b49aca4-4079-47cd-bf39-2997da3eb88f) | --- **Armature Edit Mode** | Before | After | | -------- | -------- | | ![image](/attachments/3f238ae6-1b4e-4443-98c7-fb1236c45a67) | ![image](/attachments/9119716e-8bd3-4cbc-913a-4355c082a96d) | --- **Grease Pencil (legacy) Edit Mode** | Before | After | | -------- | -------- | | ![image](/attachments/6881aa5d-38c5-47a2-b7fc-350c5bb65ad5) | ![image](/attachments/ab27c6e2-8ccf-46cb-ad09-56426e631bc3) | --- **Mesh Paint Modes** | Before | After | | -------- | -------- | | ![image](/attachments/638fbd9c-d7b4-4d6f-af46-21c73a4c8fb3) | ![image](/attachments/c6732444-932e-4ae7-8731-b1b601eaaefc) | --- **Pose Mode** | Before | After | | -------- | -------- | | ![image](/attachments/794ef74d-acad-40ce-8ea8-bfbb9108d8be) | ![image](/attachments/6a05a4c2-e38e-4d8b-908b-9593164db0c5) |
Nika Kutsniashvili added 1 commit 2024-05-07 15:07:28 +02:00
Nika Kutsniashvili added 1 commit 2024-05-07 15:08:28 +02:00
Pablo Vazquez added the
Module
User Interface
label 2024-05-07 15:13:38 +02:00
Pablo Vazquez added this to the User Interface project 2024-05-07 15:13:43 +02:00
Nika Kutsniashvili added 1 commit 2024-05-08 15:52:27 +02:00
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Updated PR to rename from "Deselect" back to "None" as agreed in UI module meeting.

Updated PR to rename from "Deselect" back to "None" as agreed in UI module meeting.
Pablo Vazquez approved these changes 2024-05-13 16:24:15 +02:00
Pablo Vazquez left a comment
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So much better. Thanks!

So much better. Thanks!
Pablo Vazquez merged commit 4dbca26b5c into main 2024-05-13 16:29:30 +02:00
Pablo Vazquez deleted branch select-menus-3d 2024-05-13 16:29:32 +02:00
First-time contributor

@pablovazquez
Since the name of the main menu is Select, repeating that word is maybe redundant (red) in the menu entries?

Ex. (green lines are where the Select word is already removed)
image

@pablovazquez Since the name of the main menu is Select, repeating that word is maybe redundant (red) in the menu entries? Ex. (green lines are where the Select word is already removed) ![image](/attachments/57f28af5-9393-409c-8dfb-bd42ae80f294)
First-time contributor

With box, circle and lasso select it’s at least the name of a tool, so there I could understand leaving it in, but I agree that it could go in the other cases.

With box, circle and lasso select it’s at least the name of a tool, so there I could understand leaving it in, but I agree that it could go in the other cases.
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Reference: blender/blender#121521
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