Nodes: new interactive operator to slide nodes #121981
@ -112,6 +112,8 @@ static void eevee_draw_scene(void *vedata)
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STRNCPY(ved->info, ved->instance->info.c_str());
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/* Reset view for other following engines. */
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DRW_view_set_active(nullptr);
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DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
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GPU_framebuffer_viewport_reset(dfbl->default_fb);
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}
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static void eevee_cache_init(void *vedata)
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@ -43,10 +43,20 @@ static void draw_node_input(bContext *C,
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{
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BLI_assert(socket.typeinfo != nullptr);
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/* Ignore disabled sockets and linked sockets and sockets without a `draw` callback. */
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if (!socket.is_available() || (socket.flag & (SOCK_IS_LINKED | SOCK_HIDE_VALUE)) ||
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socket.typeinfo->draw == nullptr ||
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ELEM(socket.type, SOCK_GEOMETRY, SOCK_MATRIX, SOCK_SHADER))
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{
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if (!socket.is_available()) {
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return;
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}
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if ((socket.flag & (SOCK_IS_LINKED | SOCK_HIDE_VALUE)) != 0) {
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return;
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}
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if (socket.typeinfo->draw == nullptr) {
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return;
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}
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if (ELEM(socket.type, SOCK_GEOMETRY, SOCK_MATRIX, SOCK_SHADER)) {
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return;
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}
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const bNode &node = *static_cast<bNode *>(node_ptr->data);
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if (node.is_reroute()) {
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return;
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}
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