Fix #122356: Drag search crash connecting texture socket to switch node #122370
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Reference: blender/blender#122370
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Delete Branch "PratikPB2123:122356-textsocket-crash"
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Likely caused by
f7383cfe9b
If removal of texture type from switch node is an expected behavior,
crash could be fixed by not inlcuding the switch node in search results
when link-drag search is initiated from texture socket
Generally the right approach, but it seems like the check could be done at an even higher level. Link-drag-search could be disable when dragging from unsupported sockets altogether.
Might be better to delete this socket fron node tree supported sockets, and add versioning.
Would be good too, but can still be good to skip the link-drag-search for such unsupported sockets. This can also help with forward compatibility, where versioning code would not help.
I committed an alternative fix:
f168ae73a8
Thanks @JacquesLucke . I completely forgot to update it 😅
Pull request closed