Fix: UI: Assert failure with displaying node editor #124880

Merged
Clément Foucault merged 1 commits from fclem/blender:fix-124716 into main 2024-07-17 14:20:48 +02:00

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@ -2050,7 +2050,7 @@ static void nodelink_batch_init()
g_batch_link.dash_params_id = GPU_vertformat_attr_add(
&format_inst, "dash_params", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
g_batch_link.has_back_link_id = GPU_vertformat_attr_add(
&format_inst, "has_back_link", GPU_COMP_U32, 1, GPU_FETCH_INT);
&format_inst, "has_back_link", GPU_COMP_I32, 1, GPU_FETCH_INT);
g_batch_link.inst_vbo = GPU_vertbuf_create_with_format_ex(format_inst, GPU_USAGE_STREAM);
/* Alloc max count but only draw the range we need. */
GPU_vertbuf_data_alloc(*g_batch_link.inst_vbo, NODELINK_GROUP_SIZE);