Fix: Cycles memory leak in HIP-RT #126788
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Reference: blender/blender#126788
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Delete Branch "Sergey/blender:cycles_hip_memory_leak"
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Some of the device memory objects had their host_pointer overwritten
with another CPU-side buffer after allocation. This leads to a leak of
host memory allocated by the device_memory.
There are few remaining places where the host_pointer is assigned and
those seems to be fine because the memory was not yet allocated with
a alloc() call.
While the approach in this change is not very ideal, it is small and
potentially could be ported to the LTS tracks. More ideal solution
would be to utilize device_vector::give_data().
@blender-bot build
It's not clear to me how to best test this PR to ensure it's working. Both of the HIP-RT memory leaks that I know of (#120702, #126749) are still present with this PR and a old version of HIP-RT (2.0.something) on Windows.
Do you have steps to reproduce the issue?
I believe there's a mistake here in your commit message.
The steps are relatively easy:
If you run
blender --debug-memory
you'll see a couple of non-freed memory blocks named "Cycles Aligned Alloc". More you render, or more objects you have, more leaked memory blocks you'll see.This is something I've noticed when looking into #121050.
If you are on Linux, you'd need to apply that PR, compile HIP-RT, and only then you'd be able to reproduce the issue.
On Windows I think you can see the issue with any recent build, as we do support HIP-RT there for a while. However, I do not currently have a Windows install on the machine with AMD card, so I can not verify this.
Indeed. Corrected the message.
In that case, I can confirm the issue on Windows in main, and can confirm it's fixed with this PR. I'll approve the change.
Thanks for testing and reviews.