Build: upgrade Intel Graphics Compiler and ocloc on Linux #127251
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Reference: blender/blender#127251
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Delete Branch "xavierh/blender:igc-1.0.17384"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
IGC 1.0.17384, ocloc 24.31.30508, which:
9d5164d472
)opencl-clang patches don't get applied anymore by igc build scripts when llvm is not a git repository, hence I could also drop the current patch disabling patching.
I've only slightly pushed min-driver-version updates after carefull testing, instead of jumping to the same version as ocloc as we use to.
This lib update is needed to restore GPU binaries compilation on Linux after
56db2d393d
I think it is more for the platform maintainers to review and recompile.
I've deployed new OCLOC on Window builders, and added this task to the 4.3 libraries tracking task #125241.
@blender-bot package
Package build started. Download here when ready.
@ -717,3 +717,3 @@
# Source llvm-spirv/CMakeLists.txt (repo)
# Source llvm-spirv/spirv-headers-tag.conf (hash)
set(SPIRV_HEADERS_VERSION b73e168ca5e123dcf3dea8a34b19a5130f421ae1)
set(SPIRV_HEADERS_VERSION 1c6bb2743599e6eb6f37b2969acc0aef812e32e3)
This is used by dpcpp, which explicitly requested b73e168 in its documentation, you sure this change is correct? if it is, is a dpcpp rebuild required?
good catch, there is another version of SPIRV-Headers used by IGC and I've updated this one by mistake. It still works but no, a dpcpp rebuild is not required, I'll remove this part.
Not a whole lot here for windows :)
ca4f346f26
toa2e4cedaca
Build: upgrade Intel Graphics Compiler and ocloc on Linux and Windowsto Build: upgrade Intel Graphics Compiler and ocloc on LinuxBlender builds & tests pass.