Refactor: GPv3: Use int3 for triangle data type #129166

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Falk David merged 1 commits from filedescriptor/blender:refactor-gpv3-use-int3-for-triangle-data into main 2024-10-17 17:21:33 +02:00
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These were uint3 before, but they should just be int3s.

Also uses array_utils::copy_group_to_group with new cpptype int3.

These were `uint3` before, but they should just be `int3`s. Also uses `array_utils::copy_group_to_group` with new cpptype `int3`.
Falk David added 1 commit 2024-10-17 16:44:12 +02:00
Refactor: GPv3: Use int3 for triangle data type
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e9f18349cc
These were `uint3` before, but they should just be `int3`s.
Falk David requested review from Hans Goudey 2024-10-17 16:44:36 +02:00
Falk David requested review from Jacques Lucke 2024-10-17 16:44:41 +02:00
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Maybe it would be better to merge this into main?

Maybe it would be better to merge this into `main`?
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@blender-bot build

@blender-bot build
Jacques Lucke approved these changes 2024-10-17 16:51:34 +02:00
Jacques Lucke left a comment
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Does not seem to be super necessary to have this in the release branch, so merging to main should be better.

Does not seem to be super necessary to have this in the release branch, so merging to `main` should be better.
Falk David changed target branch from blender-v4.3-release to main 2024-10-17 17:15:10 +02:00
Falk David merged commit 649dfb8abc into main 2024-10-17 17:21:33 +02:00
Falk David deleted branch refactor-gpv3-use-int3-for-triangle-data 2024-10-17 17:21:38 +02:00
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Reference: blender/blender#129166
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