Brecht Van Lommel brecht
  • Blender & Cycles developer

  • Joined on 2003-01-03
Brecht Van Lommel closed issue infrastructure/devfund-website#96848 2024-06-04 19:51:57 +02:00
Ayuda Proyecto
Brecht Van Lommel commented on issue infrastructure/devfund-website#96848 2024-06-04 19:51:56 +02:00
Ayuda Proyecto

This issue tracker is for the development fund website.

Please report Blender bugs here: https://projects.blender.org/blender/blender/issues/new?template=.gitea%2fissue_template%2fbug.yaml

Brecht Van Lommel closed issue infrastructure/devfund-website#96845 2024-06-04 19:51:01 +02:00
Not being able to open a new material
Brecht Van Lommel commented on issue infrastructure/devfund-website#96845 2024-06-04 19:51:01 +02:00
Not being able to open a new material

This issue tracker is for the development fund website.

Please report Blender bugs here: https://projects.blender.org/blender/blender/issues/new?template=.gitea%2fissue_template%2fbug.yaml

Brecht Van Lommel closed issue infrastructure/devfund-website#96847 2024-06-04 19:50:31 +02:00
Blender not utilizing both GPUs
Brecht Van Lommel commented on issue infrastructure/devfund-website#96847 2024-06-04 19:50:31 +02:00
Blender not utilizing both GPUs

This issue tracker is for the development fund website.

Please report Blender bugs here: https://projects.blender.org/blender/blender/issues/new?template=.gitea%2fissue_template%2fbug.yaml

Brecht Van Lommel commented on pull request blender/blender#122670 2024-06-04 19:25:40 +02:00
WIP: extend "Struct-of-array-of-packed-structs" to all devices

I think something like this wouldn't be too bad

#define KERNEL_STRUCT_MEMBER ...

if (device->info.has_packed_integrator_state) {
#define KERNEL_STRUCT_MEMBER_PACKED ...
#include "kernel/integr…
Brecht Van Lommel merged pull request blender/blender#122718 2024-06-04 19:04:43 +02:00
Cycles: Fixed standalone build failed
Brecht Van Lommel pushed to main at blender/blender 2024-06-04 19:04:43 +02:00
b7303c5183 Fix: Cycles standalone build failures
Brecht Van Lommel commented on pull request blender/blender#122575 2024-06-04 19:00:59 +02:00
USD: Add MaterialX shader export

@DhruvGovil Thanks for the explanation. I have added the patch to our USD build in #122725.

So then we should be all good with the updated version of this PR.

Brecht Van Lommel deleted branch usd-metal-edf from brecht/blender 2024-06-04 19:00:01 +02:00
Brecht Van Lommel pushed to main at blender/blender 2024-06-04 19:00:00 +02:00
dd6b535521 Build: Add USD patch to fix issues with MaterialX EDF on Metal
Brecht Van Lommel merged pull request blender/blender#122725 2024-06-04 18:59:59 +02:00
Build: Add USD patch to fix issues with MaterialX EDF on Metal
Brecht Van Lommel commented on pull request blender/blender#122725 2024-06-04 18:59:21 +02:00
Build: Add USD patch to fix issues with MaterialX EDF on Metal

FYI @farsthary @LazyDodo @ideasman42

My understanding is that the final USD libs have not been built on all platforms, so this should still be ok. It's only really for macOS.

Brecht Van Lommel created pull request blender/blender#122725 2024-06-04 18:29:50 +02:00
Build: Add USD patch to fix issues with MaterialX EDF on Metal
Brecht Van Lommel pushed to usd-metal-edf at brecht/blender 2024-06-04 18:28:02 +02:00
caa72a9f31 Build: Add USD patch to fix issues with MaterialX EDF on Metal
a331ebb324 Fix #122562: Auto scrolling issues with modal operators
3a2ea7828e Fix #122599: Windows Registration/Unregistration Endless Loop
5e6760d554 Fix #122625: List of XForm ops needs to be stored at class level
a0360be760 Fix #122517: Ensure depsgraph is updated before disabling subdiv
Compare 10 commits »
Brecht Van Lommel created branch usd-metal-edf in brecht/blender 2024-06-04 18:28:02 +02:00
Brecht Van Lommel commented on issue blender/blender#122464 2024-06-04 17:48:14 +02:00
Color output of Ridged Multifractal Noise Texture appears pixelated.

Ideally OSL would gain support for seeds, this has been requested before.

If not we could add our own implementation. Though it will likely have worse performance.

Is there really no other…

Brecht Van Lommel pushed to main at blender/blender-manual 2024-06-04 17:08:50 +02:00
940df7e6bd Shaders: Add notes about Ray Portal BSDF quirks