Jesse Yurkovich deadpin
  • Joined on 2017-12-05
Jesse Yurkovich commented on pull request blender/blender#129994 2024-11-20 19:39:53 +01:00
WIP: USD: Add :object_name / :data_name metadata on import

I've checked in a new test file called usd_name_property_template.usda that you can use instead of embedding the .usda in the python. I'll be looking at completing my initial review sometimes…

Jesse Yurkovich pushed to main at blender/blender 2024-11-20 19:35:19 +01:00
cf1a3cb41f USD: Add test data for upcoming feature work
Jesse Yurkovich pushed to main at blender/blender-test-data 2024-11-20 19:34:58 +01:00
e674c6b5b9 USD: Add test data for upcoming feature work
Jesse Yurkovich pushed to main at blender/blender-developer-docs 2024-11-20 03:03:16 +01:00
7f189d7f62 Update docs/release_notes/4.4/pipeline_assets_io.md
Jesse Yurkovich closed issue blender/blender#130551 2024-11-20 01:48:31 +01:00
Bone Collection
Jesse Yurkovich commented on issue blender/blender#130551 2024-11-20 01:48:27 +01:00
Bone Collection

Yes, will close this as a duplicate of that other issue.

Jesse Yurkovich commented on pull request blender/blender#129994 2024-11-19 20:35:30 +01:00
WIP: USD: Add :object_name / :data_name metadata on import

Just doing inline const should be sufficient. An inline static will still produce duplicate symbols - at least it does when trying locally here.

Jesse Yurkovich merged pull request blender/blender#129996 2024-11-19 19:19:11 +01:00
USD: Allow to merge transform and shape on export
Jesse Yurkovich pushed to main at blender/blender 2024-11-19 19:19:10 +01:00
428ab699dc USD: Add option to merge transform and shape on export
Jesse Yurkovich pushed to fix124554-MSC at deadpin/blender 2024-11-19 08:43:57 +01:00
1cacbca948 Initial working state
7788c85472 Cleanup: USD: remove dead fields from ImportSettings struct
911ccac5f8 Fix #130198: GPv3 build modifier timing for nature drawing speed
9b3fb99bc9 Fix #116551: gpu.types.Buffer always returning 'FLOAT' type on MacOS
57b2a45efe Report template: Add link to manual system information collection page
Compare 10 commits »
Jesse Yurkovich created branch fix124554-MSC in deadpin/blender 2024-11-19 08:43:57 +01:00
Jesse Yurkovich deleted branch cleanup-deadfields from deadpin/blender 2024-11-19 08:16:35 +01:00
Jesse Yurkovich pushed to main at blender/blender 2024-11-19 08:16:32 +01:00
7788c85472 Cleanup: USD: remove dead fields from ImportSettings struct
Jesse Yurkovich merged pull request blender/blender#130492 2024-11-19 08:16:32 +01:00
Cleanup: USD: remove dead fields from ImportSettings struct
Jesse Yurkovich created pull request blender/blender#130492 2024-11-19 07:46:47 +01:00
Cleanup: USD: remove dead fields from ImportSettings struct
Jesse Yurkovich created branch cleanup-deadfields in deadpin/blender 2024-11-19 07:44:31 +01:00
Jesse Yurkovich pushed to cleanup-deadfields at deadpin/blender 2024-11-19 07:44:31 +01:00
7fff353765 Cleanup: USD: remove dead fields from ImportSettings struct
d4f321fe54 Overlay: Add a pre_draw step and use submit_only for PassMain
d50d287924 Draw: Add specialized generate_commands for PassSortable
5586533cc8 Overlay: Add image_plane_depth_bias shader
c86fd709cf Overlay: Add missing early return
Compare 10 commits »
Jesse Yurkovich commented on pull request blender/blender#130483 2024-11-19 00:50:39 +01:00
Cleanup: Avoid comparing bool to int value

The stroke_done call above will delete the stroke object.