This is a change in 4.4 and it's documented at the following 2 places: https://developer.blender.org/docs/release_notes/4.4/python_api/ and https://docs.blender.org/api/master/info_overview.html#co…
Left another minor comment but this generally seems fine from my side.
Ah, left over merge_transform_and_shape
name in the comment here.
The crash is coming from the nvidia driver. Can you check to see if your nvidia drivers are properly installed and updated to their latest versions: https://www.nvidia.com/en-us/drivers/
See also the "List of errors" in #125881 -- Seems you ticked a few more boxes with your other commits today, and with this one, though :)
There's another instance of this particular crashing stack in #130377. In that bug the sequence seems to have been triggered by duplicate asset UUIDs between various catalog files. There's a…
This is actually a duplicate of #130007 based on the crash logs - I'll mark as a duplicate and add some of your extra information to the original bug. You can subscribe to the other issue for…
This sometimes comes up, most recently as #118977, but the situation is still the same as noted back in blender/blender#57532 (comment)
Searching…
I'm not able to reproduce that here oddly enough - Win11 + 4090 (560.94)