Jesse Yurkovich deadpin
  • Joined on 2017-12-05
Jesse Yurkovich commented on issue blender/blender#130088 2024-11-10 22:39:04 +01:00
Undo operator without UNDO bl_option crashes Blender

This is a duplicate of the oft-reported #77557. Put simply, if the operator changes anything related to ID blocks, it MUST be marked as UNDO. In the case above it creates new Objects (IDs) and…

Jesse Yurkovich closed issue blender/blender#130097 2024-11-10 22:12:03 +01:00
the app crashes when i try to give a imported model a color
Jesse Yurkovich commented on issue blender/blender#130097 2024-11-10 22:11:59 +01:00
the app crashes when i try to give a imported model a color

This report does not contain all the requested information which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Jesse Yurkovich closed issue blender/blender#130074 2024-11-10 08:59:16 +01:00
Stored Views Broken
Jesse Yurkovich commented on issue blender/blender#130074 2024-11-10 08:59:12 +01:00
Stored Views Broken

Bugs with extensions should be filed directly on the extension. I've done so on your behalf this time: extensions/space_view3d_stored_views#2

I'll close the…

Jesse Yurkovich opened issue extensions/space_view3d_stored_views#2 2024-11-10 08:57:08 +01:00
Error: No module named 'toml' when installing extension for Blender 4.3
Jesse Yurkovich deleted branch fix105006-macoswebp from deadpin/blender 2024-11-10 07:37:02 +01:00
Jesse Yurkovich pushed to cleanup-streams-objplystl at deadpin/blender 2024-11-10 02:11:15 +01:00
27cb3f4cb3 Cleanup: IO: Use clog and fmtlib instead of streams
33482bdd3a Merge branch 'blender-v4.3-release'
f0e2d7e5ca Fix #107696: Use correct API when importing USD mesh vertex normals
85f6350c0f Fix: GPU: Missing include breaking shader tests
6f4b106da3 Metal: Refactor format conversion logic
Compare 371 commits »
Jesse Yurkovich pushed to main at blender/blender 2024-11-09 22:19:50 +01:00
33482bdd3a Merge branch 'blender-v4.3-release'
f0e2d7e5ca Fix #107696: Use correct API when importing USD mesh vertex normals
Compare 2 commits »
Jesse Yurkovich deleted branch fix107696-custom_vert_normals from deadpin/blender 2024-11-09 22:18:55 +01:00
Jesse Yurkovich closed issue blender/blender#107696 2024-11-09 22:18:51 +01:00
USD Import Fails To Import Normals And Hard Splits Faces
Jesse Yurkovich pushed to blender-v4.3-release at blender/blender 2024-11-09 22:18:46 +01:00
f0e2d7e5ca Fix #107696: Use correct API when importing USD mesh vertex normals
Jesse Yurkovich merged pull request blender/blender#130069 2024-11-09 22:18:46 +01:00
Fix #107696: Use correct API when importing USD mesh vertex normals
Jesse Yurkovich commented on pull request blender/blender#130069 2024-11-09 19:59:32 +01:00
Fix #107696: Use correct API when importing USD mesh vertex normals

The do have authored "vertex" normals quite frequently... They also have face / corner normals as well, do those also carry the performance penalty?

There's just one set of "normals" that can…

Jesse Yurkovich closed issue blender/blender#130070 2024-11-09 19:43:33 +01:00
Curves imported from USD files appear as hair curves
Jesse Yurkovich commented on issue blender/blender#130070 2024-11-09 19:43:29 +01:00
Curves imported from USD files appear as hair curves

This is currently expected and is mostly a result of #96455/#105253 not being complete yet. The curve there is actually cyclic but it's not drawn that way in the viewport - you can add a Curve to…

Jesse Yurkovich closed issue blender/blender#99473 2024-11-09 11:19:28 +01:00
usd export fails on windows mapped drive
Jesse Yurkovich commented on issue blender/blender#99473 2024-11-09 11:19:24 +01:00
usd export fails on windows mapped drive

This should now be fixed. I tested both a local folder to drive mapping and a network folder to drive mapping; both work starting with Blender 4.2. (Note: the local folder case always worked for…

Jesse Yurkovich created pull request blender/blender#130069 2024-11-09 10:24:40 +01:00
Fix #107696: Use correct API when importing USD mesh vertex normals