bump to v0.0.7: Add convert to empties operator and add icon to specials menu operator #6
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How to do without.md
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How to do without.md
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## To save and reload multiple 3D cursors using Empties in Blender, you can follow these steps:
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### Save 3D Cursor Location and Rotation to an Empty
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1. **Add an Empty Aligned to the 3D Cursor:**
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- Position your 3D cursor where you want to save its location and rotation.
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- Press `Shift + A` to open the Add menu.
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- Select `Empty` and choose the type of Empty you prefer (e.g., Plain Axes).
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- Press `F9` and select Align to `3D cursor`.
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### Load Empty Location and Rotation to the 3D Cursor
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1. **Snap setup:**
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- Using the Cursor tool.
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- In the tool setting, set to orientation: `Transform`.
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- In the 3D viewport `Header ‣ Transform Orientation`, select `Local`.
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- In the 3D viewport `Header ‣ Snap`, select `Vertex` and toggle it on.
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2. **Usage:**
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- Using the Cursor tool.
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- In the Outliner, select the Empty object you created.
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- In the 3D viewport, click next to the selected Empty and snap the 3D cursor to the Empty.
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This method allows you to save multiple 3D cursor positions and orientations using Empties, at least in object mode. For edit mode, you need to [save the Empties transform orientation](https://docs.blender.org/manual/en/dev/editors/3dview/controls/orientation.html#bpy-ops-transform-create-orientation) in object mode first.
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- Load next 3D Cursor : Go to the next 3D Cursor and Load/Restore it.
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- Update 3D Cursor : Update selected 3D Cursor.
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- Delete All 3D Cursors : Delete all 3D Cursors from the list.
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- Convert Selected to Empty : Convert the selected 3D cursor to an empty object (Make sure you are in Object Mode).
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- Convert All to Empties : Convert all saved 3D cursors to empty objects (Make sure you are in Object Mode).
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[LICENSE](LICENSE)
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