GPU: Shader Create Info GLSL-C++ stubs #3

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Clément Foucault wants to merge 90 commits from create-info-cpp-macros into glsl-include

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@ -590,6 +590,6 @@ int gpu_ViewportIndex;
void discard; void discard;
/* TODO(fclem): Should be in a lib instead of being impemented by each backend. */ /* TODO(fclem): Should be in a lib instead of being impemented by each backend. */
bool is_zero(vec2 A) {} bool is_zero(vec2) {}
bool is_zero(vec3 A) {} bool is_zero(vec3) {}
bool is_zero(vec4 A) {} bool is_zero(vec4) {}