GPU: Shader Create Info GLSL-C++ stubs #3

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Clément Foucault wants to merge 90 commits from create-info-cpp-macros into glsl-include

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@ -37,7 +37,7 @@ GPU_SHADER_CREATE_INFO(draw_resource_id_uniform)
* Requires draw_resource_id[_uniform].
*/
GPU_SHADER_CREATE_INFO(draw_resource_handle)
.define("resource_handle (drw_resourceChunk * DRW_RESOURCE_CHUNK_LEN + resource_id)")
.define("resource_handle", "(drw_resourceChunk * DRW_RESOURCE_CHUNK_LEN + resource_id)")
.push_constant(Type::INT, "drw_resourceChunk");
/** \} */