forked from blender/blender
GPU: Shader Create Info GLSL-C++ stubs #3
@ -387,6 +387,8 @@ using mat2 = float2x2;
|
|||||||
using mat3 = float3x3;
|
using mat3 = float3x3;
|
||||||
using mat4 = float4x4;
|
using mat4 = float4x4;
|
||||||
|
|
||||||
|
using MAT4 = float4x4;
|
||||||
|
|
||||||
/** \} */
|
/** \} */
|
||||||
|
|
||||||
/* -------------------------------------------------------------------- */
|
/* -------------------------------------------------------------------- */
|
||||||
|
Loading…
Reference in New Issue
Block a user