forked from blender/blender
GPU: Shader Create Info GLSL-C++ stubs #3
@ -387,6 +387,8 @@ using mat2 = float2x2;
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using mat3 = float3x3;
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using mat4 = float4x4;
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using MAT4 = float4x4;
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/** \} */
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/* -------------------------------------------------------------------- */
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