forked from blender/blender
GPU: Shader Create Info GLSL-C++ stubs #3
@ -103,77 +103,51 @@ template<typename T, int Sz> struct VecOp {
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};
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};
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template<typename T> struct VecSwizzle2 {
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template<typename T> struct VecSwizzle2 {
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static VecBase<T, 2> xx, xy, yx, yy;
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/* clang-format off */
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static VecBase<T, 3> xxx, xxy, xyx, xyy, yxx, yxy, yyx, yyy;
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static VecBase<T, 2> &xx, &xy, &yx, &yy;
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static VecBase<T, 4> xxxx, xxxy, xxyx, xxyy, xyxx, xyxy, xyyx, xyyy, yxxx, yxxy, yxyx, yxyy,
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static VecBase<T, 3> &xxx, &xxy, &xyx, &xyy, &yxx, &yxy, &yyx, &yyy;
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yyxx, yyxy, yyyx, yyyy;
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static VecBase<T, 4> &xxxx, &xxxy, &xxyx, &xxyy, &xyxx, &xyxy, &xyyx, &xyyy, &yxxx, &yxxy, &yxyx, &yxyy, &yyxx, &yyxy, &yyyx, &yyyy;
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/* clang-format on */
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};
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};
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template<typename T> struct ColSwizzle2 {
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template<typename T> struct ColSwizzle2 {
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static VecBase<T, 2> rr, rg, gr, gg;
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/* clang-format off */
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static VecBase<T, 3> rrr, rrg, rgr, rgg, grr, grg, ggr, ggg;
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static VecBase<T, 2> &rr, &rg, &gr, ≫
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static VecBase<T, 4> rrrr, rrrg, rrgr, rrgg, rgrr, rgrg, rggr, rggg, grrr, grrg, grgr, grgg,
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static VecBase<T, 3> &rrr, &rrg, &rgr, &rgg, &grr, &grg, &ggr, ⋙
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ggrr, ggrg, gggr, gggg;
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static VecBase<T, 4> &rrrr, &rrrg, &rrgr, &rrgg, &rgrr, &rgrg, &rggr, &rggg, &grrr, &grrg, &grgr, &grgg, &ggrr, &ggrg, &gggr, &gggg;
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/* clang-format on */
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};
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};
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template<typename T> struct VecSwizzle3 : VecSwizzle2<T> {
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template<typename T> struct VecSwizzle3 : VecSwizzle2<T> {
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static VecBase<T, 2> xz, yz, zx, zy, zz, zw;
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/* clang-format off */
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static VecBase<T, 3> xxz, xyz, xzx, xzy, xzz, yxz, yyz, yzx, yzy, yzz, zxx, zxy, zxz, zyx, zyy,
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static VecBase<T, 2> &xz, &yz, &zx, &zy, &zz, &zw;
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zyz, zzx, zzy, zzz;
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static VecBase<T, 3> &xxz, &xyz, &xzx, &xzy, &xzz, &yxz, &yyz, &yzx, &yzy, &yzz, &zxx, &zxy, &zxz, &zyx, &zyy, &zyz, &zzx, &zzy, &zzz;
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static VecBase<T, 4> xxxz, xxyz, xxzx, xxzy, xxzz, xyxz, xyyz, xyzx, xyzy, xyzz, xzxx, xzxy,
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static VecBase<T, 4> &xxxz, &xxyz, &xxzx, &xxzy, &xxzz, &xyxz, &xyyz, &xyzx, &xyzy, &xyzz, &xzxx, &xzxy, &xzxz, &xzyx, &xzyy, &xzyz, &xzzx, &xzzy, &xzzz, &yxxz, &yxyz, &yxzx, &yxzy, &yxzz, &yyxz, &yyyz, &yyzx, &yyzy, &yyzz, &yzxx, &yzxy, &yzxz, &yzyx, &yzyy, &yzyz, &yzzx, &yzzy, &yzzz, &zxxx, &zxxy, &zxxz, &zxyx, &zxyy, &zxyz, &zxzx, &zxzy, &zxzz, &zyxx, &zyxy, &zyxz, &zyyx, &zyyy, &zyyz, &zyzx, &zyzy, &zyzz, &zzxx, &zzxy, &zzxz, &zzyx, &zzyy, &zzyz, &zzzx, &zzzy, &zzzz;
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xzxz, xzyx, xzyy, xzyz, xzzx, xzzy, xzzz, yxxz, yxyz, yxzx, yxzy, yxzz, yyxz, yyyz, yyzx,
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/* clang-format on */
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yyzy, yyzz, yzxx, yzxy, yzxz, yzyx, yzyy, yzyz, yzzx, yzzy, yzzz, zxxx, zxxy, zxxz, zxyx,
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zxyy, zxyz, zxzx, zxzy, zxzz, zyxx, zyxy, zyxz, zyyx, zyyy, zyyz, zyzx, zyzy, zyzz, zzxx,
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zzxy, zzxz, zzyx, zzyy, zzyz, zzzx, zzzy, zzzz;
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};
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};
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template<typename T> struct ColSwizzle3 : ColSwizzle2<T> {
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template<typename T> struct ColSwizzle3 : ColSwizzle2<T> {
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static VecBase<T, 2> rb, gb, br, bg, bb, bw;
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/* clang-format off */
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static VecBase<T, 3> rrb, rgb, rbr, rbg, rbb, grb, ggb, gbr, gbg, gbb, brr, brg, brb, bgr, bgg,
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static VecBase<T, 2> &rb, &gb, &br, &bg, &bb, &bw;
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bgb, bbr, bbg, bbb;
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static VecBase<T, 3> &rrb, &rgb, &rbr, &rbg, &rbb, &grb, &ggb, &gbr, &gbg, &gbb, &brr, &brg, &brb, &bgr, &bgg, &bgb, &bbr, &bbg, &bbb;
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static VecBase<T, 4> rrrb, rrgb, rrbr, rrbg, rrbb, rgrb, rggb, rgbr, rgbg, rgbb, rbrr, rbrg,
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static VecBase<T, 4> &rrrb, &rrgb, &rrbr, &rrbg, &rrbb, &rgrb, &rggb, &rgbr, &rgbg, &rgbb, &rbrr, &rbrg, &rbrb, &rbgr, &rbgg, &rbgb, &rbbr, &rbbg, &rbbb, &grrb, &grgb, &grbr, &grbg, &grbb, &ggrb, &gggb, &ggbr, &ggbg, &ggbb, &gbrr, &gbrg, &gbrb, &gbgr, &gbgg, &gbgb, &gbbr, &gbbg, &gbbb, &brrr, &brrg, &brrb, &brgr, &brgg, &brgb, &brbr, &brbg, &brbb, &bgrr, &bgrg, &bgrb, &bggr, &bggg, &bggb, &bgbr, &bgbg, &bgbb, &bbrr, &bbrg, &bbrb, &bbgr, &bbgg, &bbgb, &bbbr, &bbbg, &bbbb;
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rbrb, rbgr, rbgg, rbgb, rbbr, rbbg, rbbb, grrb, grgb, grbr, grbg, grbb, ggrb, gggb, ggbr,
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/* clang-format on */
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ggbg, ggbb, gbrr, gbrg, gbrb, gbgr, gbgg, gbgb, gbbr, gbbg, gbbb, brrr, brrg, brrb, brgr,
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brgg, brgb, brbr, brbg, brbb, bgrr, bgrg, bgrb, bggr, bggg, bggb, bgbr, bgbg, bgbb, bbrr,
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bbrg, bbrb, bbgr, bbgg, bbgb, bbbr, bbbg, bbbb;
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};
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};
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template<typename T> struct VecSwizzle4 : VecSwizzle3<T> {
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template<typename T> struct VecSwizzle4 : VecSwizzle3<T> {
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static VecBase<T, 2> xw, yw, wx, wy, wz, ww;
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/* clang-format off */
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static VecBase<T, 3> xxw, xyw, xzw, xwx, xwy, xwz, xww, yxw, yyw, yzw, ywx, ywy, ywz, yww, zxw,
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static VecBase<T, 2> &xw, &yw, &wx, &wy, &wz, &ww;
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zyw, zzw, zwx, zwy, zwz, zww, wxx, wxy, wxz, wxw, wyx, wyy, wyz, wyw, wzx, wzy, wzz, wzw,
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static VecBase<T, 3> &xxw, &xyw, &xzw, &xwx, &xwy, &xwz, &xww, &yxw, &yyw, &yzw, &ywx, &ywy, &ywz, &yww, &zxw, &zyw, &zzw, &zwx, &zwy, &zwz, &zww, &wxx, &wxy, &wxz, &wxw, &wyx, &wyy, &wyz, &wyw, &wzx, &wzy, &wzz, &wzw, &wwx, &wwy, &wwz, &www;
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wwx, wwy, wwz, www;
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static VecBase<T, 4> &xxxw, &xxyw, &xxzw, &xxwx, &xxwy, &xxwz, &xxww, &xyxw, &xyyw, &xyzw, &xywx, &xywy, &xywz, &xyww, &xzxw, &xzyw, &xzzw, &xzwx, &xzwy, &xzwz, &xzww, &xwxx, &xwxy, &xwxz, &xwxw, &xwyx, &xwyy, &xwyz, &xwyw, &xwzx, &xwzy, &xwzz, &xwzw, &xwwx, &xwwy, &xwwz, &xwww, &yxxw, &yxyw, &yxzw, &yxwx, &yxwy, &yxwz, &yxww, &yyxw, &yyyw, &yyzw, &yywx, &yywy, &yywz, &yyww, &yzxw, &yzyw, &yzzw, &yzwx, &yzwy, &yzwz, &yzww, &ywxx, &ywxy, &ywxz, &ywxw, &ywyx, &ywyy, &ywyz, &ywyw, &ywzx, &ywzy, &ywzz, &ywzw, &ywwx, &ywwy, &ywwz, &ywww, &zxxw, &zxyw, &zxzw, &zxwx, &zxwy, &zxwz, &zxww, &zyxw, &zyyw, &zyzw, &zywx, &zywy, &zywz, &zyww, &zzxw, &zzyw, &zzzw, &zzwx, &zzwy, &zzwz, &zzww, &zwxx, &zwxy, &zwxz, &zwxw, &zwyx, &zwyy, &zwyz, &zwyw, &zwzx, &zwzy, &zwzz, &zwzw, &zwwx, &zwwy, &zwwz, &zwww, &wxxx, &wxxy, &wxxz, &wxxw, &wxyx, &wxyy, &wxyz, &wxyw, &wxzx, &wxzy, &wxzz, &wxzw, &wxwx, &wxwy, &wxwz, &wxww, &wyxx, &wyxy, &wyxz, &wyxw, &wyyx, &wyyy, &wyyz, &wyyw, &wyzx, &wyzy, &wyzz, &wyzw, &wywx, &wywy, &wywz, &wyww, &wzxx, &wzxy, &wzxz, &wzxw, &wzyx, &wzyy, &wzyz, &wzyw, &wzzx, &wzzy, &wzzz, &wzzw, &wzwx, &wzwy, &wzwz, &wzww, &wwxx, &wwxy, &wwxz, &wwxw, &wwyx, &wwyy, &wwyz, &wwyw, &wwzx, &wwzy, &wwzz, &wwzw, &wwwx, &wwwy, &wwwz, &wwww;
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static VecBase<T, 4> xxxw, xxyw, xxzw, xxwx, xxwy, xxwz, xxww, xyxw, xyyw, xyzw, xywx, xywy,
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/* clang-format on */
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xywz, xyww, xzxw, xzyw, xzzw, xzwx, xzwy, xzwz, xzww, xwxx, xwxy, xwxz, xwxw, xwyx, xwyy,
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xwyz, xwyw, xwzx, xwzy, xwzz, xwzw, xwwx, xwwy, xwwz, xwww, yxxw, yxyw, yxzw, yxwx, yxwy,
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yxwz, yxww, yyxw, yyyw, yyzw, yywx, yywy, yywz, yyww, yzxw, yzyw, yzzw, yzwx, yzwy, yzwz,
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yzww, ywxx, ywxy, ywxz, ywxw, ywyx, ywyy, ywyz, ywyw, ywzx, ywzy, ywzz, ywzw, ywwx, ywwy,
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ywwz, ywww, zxxw, zxyw, zxzw, zxwx, zxwy, zxwz, zxww, zyxw, zyyw, zyzw, zywx, zywy, zywz,
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zyww, zzxw, zzyw, zzzw, zzwx, zzwy, zzwz, zzww, zwxx, zwxy, zwxz, zwxw, zwyx, zwyy, zwyz,
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zwyw, zwzx, zwzy, zwzz, zwzw, zwwx, zwwy, zwwz, zwww, wxxx, wxxy, wxxz, wxxw, wxyx, wxyy,
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wxyz, wxyw, wxzx, wxzy, wxzz, wxzw, wxwx, wxwy, wxwz, wxww, wyxx, wyxy, wyxz, wyxw, wyyx,
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wyyy, wyyz, wyyw, wyzx, wyzy, wyzz, wyzw, wywx, wywy, wywz, wyww, wzxx, wzxy, wzxz, wzxw,
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wzyx, wzyy, wzyz, wzyw, wzzx, wzzy, wzzz, wzzw, wzwx, wzwy, wzwz, wzww, wwxx, wwxy, wwxz,
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wwxw, wwyx, wwyy, wwyz, wwyw, wwzx, wwzy, wwzz, wwzw, wwwx, wwwy, wwwz, wwww;
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};
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};
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template<typename T> struct ColSwizzle4 : ColSwizzle3<T> {
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template<typename T> struct ColSwizzle4 : ColSwizzle3<T> {
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static VecBase<T, 2> ra, ga, ar, ag, ab, aa;
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/* clang-format off */
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static VecBase<T, 3> rra, rga, rba, rar, rag, rab, raa, gra, gga, gba, gar, gag, gab, gaa, bra,
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static VecBase<T, 2> &ra, &ga, &ar, &ag, &ab, &aa;
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bga, bba, bar, bag, bab, baa, arr, arg, arb, ara, agr, agg, agb, aga, abr, abg, abb, aba,
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static VecBase<T, 3> &rra, &rga, &rba, &rar, &rag, &rab, &raa, &gra, &gga, &gba, &gar, &gag, &gab, &gaa, &bra, &bga, &bba, &bar, &bag, &bab, &baa, &arr, &arg, &arb, &ara, &agr, &agg, &agb, &aga, &abr, &abg, &abb, &aba, &aar, &aag, &aab, &aaa;
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aar, aag, aab, aaa;
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static VecBase<T, 4> &rrra, &rrga, &rrba, &rrar, &rrag, &rrab, &rraa, &rgra, &rgga, &rgba, &rgar, &rgag, &rgab, &rgaa, &rbra, &rbga, &rbba, &rbar, &rbag, &rbab, &rbaa, &rarr, &rarg, &rarb, &rara, &ragr, &ragg, &ragb, &raga, &rabr, &rabg, &rabb, &raba, &raar, &raag, &raab, &raaa, &grra, &grga, &grba, &grar, &grag, &grab, &graa, &ggra, &ggga, &ggba, &ggar, &ggag, &ggab, &ggaa, &gbra, &gbga, &gbba, &gbar, &gbag, &gbab, &gbaa, &garr, &garg, &garb, &gara, &gagr, &gagg, &gagb, &gaga, &gabr, &gabg, &gabb, &gaba, &gaar, &gaag, &gaab, &gaaa, &brra, &brga, &brba, &brar, &brag, &brab, &braa, &bgra, &bgga, &bgba, &bgar, &bgag, &bgab, &bgaa, &bbra, &bbga, &bbba, &bbar, &bbag, &bbab, &bbaa, &barr, &barg, &barb, &bara, &bagr, &bagg, &bagb, &baga, &babr, &babg, &babb, &baba, &baar, &baag, &baab, &baaa, &arrr, &arrg, &arrb, &arra, &argr, &argg, &argb, &arga, &arbr, &arbg, &arbb, &arba, &arar, &arag, &arab, &araa, &agrr, &agrg, &agrb, &agra, &aggr, &aggg, &aggb, &agga, &agbr, &agbg, &agbb, &agba, &agar, &agag, &agab, &agaa, &abrr, &abrg, &abrb, &abra, &abgr, &abgg, &abgb, &abga, &abbr, &abbg, &abbb, &abba, &abar, &abag, &abab, &abaa, &aarr, &aarg, &aarb, &aara, &aagr, &aagg, &aagb, &aaga, &aabr, &aabg, &aabb, &aaba, &aaar, &aaag, &aaab, &aaaa;
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static VecBase<T, 4> rrra, rrga, rrba, rrar, rrag, rrab, rraa, rgra, rgga, rgba, rgar, rgag,
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/* clang-format on */
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rgab, rgaa, rbra, rbga, rbba, rbar, rbag, rbab, rbaa, rarr, rarg, rarb, rara, ragr, ragg,
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ragb, raga, rabr, rabg, rabb, raba, raar, raag, raab, raaa, grra, grga, grba, grar, grag,
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grab, graa, ggra, ggga, ggba, ggar, ggag, ggab, ggaa, gbra, gbga, gbba, gbar, gbag, gbab,
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gbaa, garr, garg, garb, gara, gagr, gagg, gagb, gaga, gabr, gabg, gabb, gaba, gaar, gaag,
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gaab, gaaa, brra, brga, brba, brar, brag, brab, braa, bgra, bgga, bgba, bgar, bgag, bgab,
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bgaa, bbra, bbga, bbba, bbar, bbag, bbab, bbaa, barr, barg, barb, bara, bagr, bagg, bagb,
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baga, babr, babg, babb, baba, baar, baag, baab, baaa, arrr, arrg, arrb, arra, argr, argg,
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argb, arga, arbr, arbg, arbb, arba, arar, arag, arab, araa, agrr, agrg, agrb, agra, aggr,
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aggg, aggb, agga, agbr, agbg, agbb, agba, agar, agag, agab, agaa, abrr, abrg, abrb, abra,
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abgr, abgg, abgb, abga, abbr, abbg, abbb, abba, abar, abag, abab, abaa, aarr, aarg, aarb,
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aara, aagr, aagg, aagb, aaga, aabr, aabg, aabb, aaba, aaar, aaag, aaab, aaaa;
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};
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};
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template<typename T> struct VecBase<T, 2> : VecOp<T, 2>, VecSwizzle2<T>, ColSwizzle2<T> {
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template<typename T> struct VecBase<T, 2> : VecOp<T, 2>, VecSwizzle2<T>, ColSwizzle2<T> {
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