GPU: Shader Create Info GLSL-C++ stubs #3

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Clément Foucault wants to merge 90 commits from create-info-cpp-macros into glsl-include

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@ -799,6 +799,64 @@ void groupMemoryBarrier() {}
/* Include all create infos here so that they don't need to be individually included /* Include all create infos here so that they don't need to be individually included
* inside shaders. */ * inside shaders. */
/* TODO(fclem): Enable the ones ported to the macro Create infos. */ /* TODO(fclem): Enable the ones ported to the macro Create infos. */
#include "infos/compositor_alpha_crop_info.hh"
#include "infos/compositor_bilateral_blur_info.hh"
#include "infos/compositor_bokeh_blur_info.hh"
#include "infos/compositor_bokeh_blur_variable_size_info.hh"
#include "infos/compositor_bokeh_image_info.hh"
#include "infos/compositor_box_mask_info.hh"
#include "infos/compositor_compute_preview_info.hh"
#include "infos/compositor_convert_info.hh"
#include "infos/compositor_cryptomatte_info.hh"
#include "infos/compositor_defocus_info.hh"
#include "infos/compositor_deriche_gaussian_blur_info.hh"
#include "infos/compositor_despeckle_info.hh"
#include "infos/compositor_directional_blur_info.hh"
#include "infos/compositor_displace_info.hh"
#include "infos/compositor_double_edge_mask_info.hh"
#include "infos/compositor_edge_filter_info.hh"
#include "infos/compositor_ellipse_mask_info.hh"
#include "infos/compositor_filter_info.hh"
#include "infos/compositor_flip_info.hh"
#include "infos/compositor_glare_info.hh"
#include "infos/compositor_id_mask_info.hh"
#include "infos/compositor_image_crop_info.hh"
#include "infos/compositor_inpaint_info.hh"
#include "infos/compositor_jump_flooding_info.hh"
#include "infos/compositor_keying_info.hh"
#include "infos/compositor_keying_screen_info.hh"
#include "infos/compositor_kuwahara_info.hh"
#include "infos/compositor_map_uv_info.hh"
#include "infos/compositor_morphological_blur_info.hh"
#include "infos/compositor_morphological_distance_feather_info.hh"
#include "infos/compositor_morphological_distance_info.hh"
#include "infos/compositor_morphological_distance_threshold_info.hh"
#include "infos/compositor_morphological_step_info.hh"
#include "infos/compositor_motion_blur_info.hh"
#include "infos/compositor_movie_distortion_info.hh"
#include "infos/compositor_normalize_info.hh"
#include "infos/compositor_parallel_reduction_info.hh"
#include "infos/compositor_pixelate_info.hh"
#include "infos/compositor_plane_deform_info.hh"
#include "infos/compositor_premultiply_alpha_info.hh"
#include "infos/compositor_projector_lens_distortion_info.hh"
#include "infos/compositor_read_input_info.hh"
#include "infos/compositor_realize_on_domain_info.hh"
#include "infos/compositor_scale_variable_info.hh"
#include "infos/compositor_screen_lens_distortion_info.hh"
#include "infos/compositor_smaa_info.hh"
#include "infos/compositor_split_info.hh"
#include "infos/compositor_summed_area_table_info.hh"
#include "infos/compositor_sun_beams_info.hh"
#include "infos/compositor_symmetric_blur_info.hh"
#include "infos/compositor_symmetric_blur_variable_size_info.hh"
#include "infos/compositor_symmetric_separable_blur_info.hh"
#include "infos/compositor_symmetric_separable_blur_variable_size_info.hh"
#include "infos/compositor_tone_map_photoreceptor_info.hh"
#include "infos/compositor_tone_map_simple_info.hh"
#include "infos/compositor_van_vliet_gaussian_blur_info.hh"
#include "infos/compositor_write_output_info.hh"
#include "infos/compositor_z_combine_info.hh"
// #include "draw_debug_info.hh" // #include "draw_debug_info.hh"
// #include "draw_fullscreen_info.hh" // #include "draw_fullscreen_info.hh"
// #include "draw_hair_refine_info.hh" // #include "draw_hair_refine_info.hh"