forked from blender/blender
GPU: Shader Create Info GLSL-C++ stubs #3
@ -10,7 +10,7 @@
|
||||
#include "gpu_shader_create_info.hh"
|
||||
|
||||
GPU_SHADER_CREATE_INFO(gpu_shader_icon)
|
||||
DEFINE(DO_CORNER_MASKING)
|
||||
DEFINE("DO_CORNER_MASKING")
|
||||
VERTEX_OUT(smooth_icon_interp_iface)
|
||||
FRAGMENT_OUT(0, VEC4, fragColor)
|
||||
PUSH_CONSTANT(MAT4, ModelViewProjectionMatrix)
|
||||
|
Loading…
Reference in New Issue
Block a user