GPU: Shader Create Info GLSL-C++ stubs #3

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Clément Foucault wants to merge 90 commits from create-info-cpp-macros into glsl-include

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@ -810,6 +810,11 @@ void groupMemoryBarrier() {}
/* Include all create infos here so that they don't need to be individually included
* inside shaders. */
/* TODO(fclem): Enable the ones ported to the macro Create infos. */
#include "draw_debug_info.hh"
#include "draw_fullscreen_info.hh"
#include "draw_hair_refine_info.hh"
#include "draw_object_infos_info.hh"
#include "draw_view_info.hh"
#include "infos/compositor_alpha_crop_info.hh"
#include "infos/compositor_bilateral_blur_info.hh"
#include "infos/compositor_bokeh_blur_info.hh"
@ -868,11 +873,6 @@ void groupMemoryBarrier() {}
#include "infos/compositor_van_vliet_gaussian_blur_info.hh"
#include "infos/compositor_write_output_info.hh"
#include "infos/compositor_z_combine_info.hh"
// #include "draw_debug_info.hh"
// #include "draw_fullscreen_info.hh"
// #include "draw_hair_refine_info.hh"
// #include "draw_object_infos_info.hh"
// #include "draw_view_info.hh"
// #include "infos/basic_depth_info.hh"
// #include "infos/eevee_ambient_occlusion_info.hh"
// #include "infos/eevee_deferred_info.hh"