Block a user
EEVEE-Next: Irradiance Cache: Initial Implementation
d370e3ef4b
Merge branch 'main' into eevee-next-irradiance-cache
cd08a55a68
Fix compiler error caused by
9383d06688
9383d06688
Fix measure tool snapping to perpendicular while not dragging
f1fa2ecbf5
Fix 'Set Snap Base' not working with 'Face Project' or 'Face Nearest'
eeecc24014
Cleanup: BLI: Deduplicate bounds merging
Points not rendered when indices are higher than 67.5 million(roughly)
I think this has to do with this snippet:
int pointcloud_get_point_id()
{
return gl_VertexID / 32;
}
Basically, I reserve some bits inside the index buffer to store the point…
87bd956ea1
Merge branch 'main' into eevee-next-irradiance-cache
8d2d2d4620
GPU: Math: Add safe_rcp and safe_normalize to math libs
01e3b3c84a
Fix NaN in the Spherical Harmonic evaluation
8924f86930
Attempt to fix linking issue on linux
b1f7c87b99
Cleanup: Use const for UI coordinate conversion functions
EEVEE-Next: Irradiance Cache: Initial Implementation
I'm not sure about what you are suggesting. EEVEE_NEXT_LightBake
is never defined and is just here to hide eevee::LightBake
. Are you suggesting `using EEVEE_NEXT_LightBake = struct EEVEE_NEXT_L…
becf326283
Fix naming convention
e8943b3831
Fix clang-format issues
08df95c35c
Merge branch 'main' into eevee-next-irradiance-cache
16e187778b
Fix compiler warnings
b3f3b41d09
GPv3: Initial Layer Tree UI
EEVEE-Next: Irradiance Cache: Initial Implementation
I will use world as it fits better the terminology used in the rest of EEVEE-Next.
fe6f17e833
EEVE-Next: Shadow Map Tracing: Initial commit
b779c6ebe1
Merge branch 'blender-v3.6-release'
bca236bfa0
I18n: Updated translations from svn trunk (r6585).
2264a32f54
Fix: Missing select menu for GPv3
bb041b3f48
Fix #109207: Can't select in gpencil edit mode
EEVEE-Next: Irradiance Cache: Initial Implementation
The main issue seems to be solved for NVidia and MacOS.
However, on Metal backend, there are remaining warnings that I think should be tackled as separate issue.
WARN (gpu.debug.metal):…