Block a user
20df8e0973
GPU: Use preprocessor for Python shaders
c8fda02ef1
GPU: Move shader source processor to its own header file
Metal: Simplify preprocessor
c9db459e2a
Metal: Simplify workgroup size definition
a6196e7d9b
Metal: Add back texture atomic fallback
ca85b388a2
Metal: Add atomic ops to sampler class
6ac064e7d8
Metal: Use sampler template class instead of individual specialization
8436a89285
Cleanup: Metal: Reduce name of samplers wrappers
Clément Foucault
deleted branch gpu-create-info-mass-rename from fclem/blender
2024-10-04 19:05:02 +02:00
GPU: Use macros for create infos
3614f414e8
Fix wrong texture type for render passes and gbuffer
9dabf7af4e
Change GPU_SHADER_INTERFACE_INFO to have only 1 argument
Fix: #128281 doesn't work for the render thread
I did it, but it's too much of a workaround (IMO) for something that is supposed to be a temporary hack for Overlay Next.
Fix: #128281 doesn't work for the render thread
Is that even needed now? Since finalize without recursion is threadsafe, it can happen anywhere?