Block a user
GPU: Move vertex format to enum class
Clément Foucault
created branch gpu-vertex-format-cleanup in fclem/blender
2024-11-19 13:45:12 +01:00
Overlay-Next: Use submit_only
The goal was to commit using rebase. Use the rebase + fast forward option next time.
Fix #130453: Handle empty drawing for GPv3 in Overlay Next
This can be moved to DRW_cache_grease_pencil_weight_points_get
and DRW_cache_grease_pencil_edit_points_get
. I checked them when writing this code and it was not obvious that they could return nullptr.
c0317452e8
Fix Cycles depth of field for ortho / oblique
fa933ca44a
Fix Cycles discrepancy
5d38aec3c7
Improve UI, add tooltips, change defaults, change property range and behavior
35b187bc0b
Remove X and Y axis parameters and tweak UI
WIP: Camera: Add Oblique projection support
I am pretty sure that as long as you don't need less than 90° between your X and Y axes, you can recreate the wider angles by tilting the view. And if you need less than 90° you can cheat by…
WIP: Camera: Add Oblique projection support
Thanks for the feedback. I also agree that leaving only the Z axis parametrization should be enough. Then it will be the responsability of addons to make architechtural preset or parameters.
I…
37b3abceea
Merge branch 'main' into camera-oblique-projection
eeeac09241
DRW: Update reference for pass_all_commands and manager_sync tests
dc653b94cc
Cleanup: merge transform_data.hh into transform.hh
cc293577d6
Cleanup: Replace TRANSDATABASIC macro with explicit struct
1cc113dd5c
Refactor: Transform - Remove the member 'TransData::ob'
Crash on files with Grease Pencil