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Fix: GPv3: "Only In Multiframe" overlay not working
I think what we have to do is use true
for retrieve_visible_drawings
to get all of them, but then depending on the settings skip rendering some strokes. This is already how we do it for the…
5ba1a376e5
Merge branch 'blender-v4.3-release'
a43a209959
Fix #129567: GPv3: Incorrect wireframe for strokes
a114534295
Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan viewport.
GPv3: Incorrect Wireframe for Strokes
Fix #129567: GPv3: Incorrect wireframe for strokes
8abd686863
Merge branch 'blender-v4.3-release'
ffd80047ee
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
831166b4dc
Fix #129907: Grease Pencil brush size gets stuck at 0
GPv3: Draw mode primitives are missing the use of MMB to confirm the stroke
Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan view-port.
GPv3: Masked layers not rendering when using mutiple keyframes
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
Indeed this is not expected. An assert makes more sense.
Fix #129873: GPv3: Missing material name overlay
Should we handle multi-frame for this overlay? Does 4.2 show material names for all frames or just the current one?