Falk David filedescriptor
  • Grease Pencil developer at Blender.

  • Joined on 2017-01-04
Falk David commented on pull request blender/blender#129936 2024-11-07 12:09:37 +01:00
Fix #129873: GPv3: Missing material name overlay

Ok

Falk David commented on pull request blender/blender#129944 2024-11-07 12:04:44 +01:00
Fix: GPv3: "Only In Multiframe" overlay not working

I think what we have to do is use true for retrieve_visible_drawings to get all of them, but then depending on the settings skip rendering some strokes. This is already how we do it for the…

Falk David pushed to main at blender/blender 2024-11-07 12:03:34 +01:00
5ba1a376e5 Merge branch 'blender-v4.3-release'
a43a209959 Fix #129567: GPv3: Incorrect wireframe for strokes
a114534295 Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan viewport.
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Falk David closed issue blender/blender#129567 2024-11-07 12:01:54 +01:00
GPv3: Incorrect Wireframe for Strokes
Falk David pushed to blender-v4.3-release at blender/blender 2024-11-07 12:01:50 +01:00
a43a209959 Fix #129567: GPv3: Incorrect wireframe for strokes
Falk David merged pull request blender/blender#129920 2024-11-07 12:01:50 +01:00
Fix #129567: GPv3: Incorrect wireframe for strokes
Falk David pushed to blender-v4.3-release at blender/blender 2024-11-07 12:00:56 +01:00
a114534295 Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan viewport.
Falk David pushed to main at blender/blender 2024-11-07 11:59:11 +01:00
8abd686863 Merge branch 'blender-v4.3-release'
ffd80047ee Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
831166b4dc Fix #129907: Grease Pencil brush size gets stuck at 0
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Falk David pushed to main at blender/blender 2024-11-07 11:58:24 +01:00
817f7c0747 Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan viewport.
Falk David closed issue blender/blender#121233 2024-11-07 11:58:22 +01:00
GPv3: Draw mode primitives are missing the use of MMB to confirm the stroke
Falk David merged pull request blender/blender#122813 2024-11-07 11:58:20 +01:00
Fix #121233: GPv3: Primitives: Add missing confirm action and ability to pan view-port.
Falk David deleted branch fix-124725 from filedescriptor/blender 2024-11-07 11:54:54 +01:00
Falk David closed issue blender/blender#124725 2024-11-07 11:54:51 +01:00
GPv3: Masked layers not rendering when using mutiple keyframes
Falk David pushed to blender-v4.3-release at blender/blender 2024-11-07 11:54:48 +01:00
ffd80047ee Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
Falk David merged pull request blender/blender#129878 2024-11-07 11:54:47 +01:00
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
Falk David commented on pull request blender/blender#129878 2024-11-07 11:53:19 +01:00
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning

Indeed this is not expected. An assert makes more sense.

Falk David pushed to fix-124725 at filedescriptor/blender 2024-11-07 11:53:18 +01:00
550fdd9e34 Use assert
Falk David commented on pull request blender/blender#129936 2024-11-07 11:50:56 +01:00
Fix #129873: GPv3: Missing material name overlay

Would be good to initialize these.

Falk David commented on pull request blender/blender#129936 2024-11-07 11:50:55 +01:00
Fix #129873: GPv3: Missing material name overlay

Should we handle multi-frame for this overlay? Does 4.2 show material names for all frames or just the current one?