..
algorithm.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
aligned_malloc.cpp
Build: fixes for OpenBSD
2023-05-09 13:19:16 +02:00
aligned_malloc.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
args.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
array.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
atomic.h
Cycles: oneAPI: use local memory for faster shader sorting
2023-05-17 11:07:57 +02:00
boundbox.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
CMakeLists.txt
Cycles: Remove OpenGL header
2022-12-02 17:19:00 +01:00
color.h
Cycles: Avoid overhead from RNA when extracting mesh data
2023-04-03 17:04:58 +02:00
debug.cpp
Cycles: Remove redundant MetalRT workaround & add two useful DebugFlags
2023-05-30 11:12:05 +02:00
debug.h
Cycles: Remove redundant MetalRT workaround & add two useful DebugFlags
2023-05-30 11:12:05 +02:00
defines.h
Cycles: Add basic support for using OSL with OptiX
2022-11-09 15:30:21 +01:00
deque.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
disjoint_set.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
foreach.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
function.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
guarded_allocator.cpp
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
guarded_allocator.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
guiding.h
Cycles: add Path Guiding on CPU through Intel OpenPGL
2022-09-27 15:56:32 +02:00
half.h
Cleanup: fix various Cycles compilar warnings
2023-04-05 19:48:19 +02:00
hash.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
ies.cpp
Fix #106945 : IES file parsing failures
2023-04-28 23:29:04 +02:00
ies.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
image_impl.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
image.h
Cycles: load 8 bit image textures as half float for some color spaces
2022-06-02 18:04:38 +02:00
list.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
log.cpp
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
log.h
Fix build error using WITH_CYCLES_LOGGING=OFF
2023-04-17 20:36:18 +02:00
map.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
math_cdf.cpp
Cycles: Fix recently introduced off-by-one error in an assert
2023-01-10 02:10:20 +01:00
math_cdf.h
Fix T88849: Motion blur in cycles leaves bright edge on trailing end of blur
2023-01-09 03:08:36 +01:00
math_fast.h
Cycles: use intrinsics for fast_rint
2023-04-28 18:49:46 +02:00
math_float2.h
Refactor: add reduce functions for float2 for consistency
2023-05-16 13:56:08 +02:00
math_float3.h
Cycles: reduce mesh memory usage by unflattening
2023-02-27 10:39:19 +01:00
math_float4.h
Fix mistake in Cycles float4 pow
2023-04-25 20:19:43 +02:00
math_float8.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
math_int2.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
math_int3.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
math_int4.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
math_int8.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
math_intersect.h
Fix #107725 : ray-offset was incorrectly applied on motion triangles
2023-05-08 19:11:11 +02:00
math_matrix.h
Cleanup: format (with BraceWrapping::AfterControlStatement "MultiLine")
2023-05-02 09:37:49 +10:00
math.h
Fix #126799 : undefined behavior of shader node Arctan2 at (0, 0)
2024-09-12 15:08:41 +02:00
md5.cpp
Cleanup: format (with BraceWrapping::AfterControlStatement "MultiLine")
2023-05-02 09:37:49 +10:00
md5.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
murmurhash.cpp
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
murmurhash.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
openimagedenoise.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
openvdb.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
optimization.h
Cycles: remove SSE3 and AVX kernel optimization levels
2023-01-16 17:53:36 +01:00
param.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
path.cpp
Cleanup: format (with BraceWrapping::AfterControlStatement "MultiLine")
2023-05-02 09:37:49 +10:00
path.h
Cycles: Cache only up to 5 kernels of each type on Metal
2022-11-11 18:10:29 +00:00
profiling.cpp
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
profiling.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
progress.h
Cycles: take into account time limit for progress bar
2022-08-11 19:37:18 +02:00
projection.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
queue.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
rect.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
semaphore.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
set.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
simd.cpp
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
simd.h
Cycles: Support newer version of sse2neon
2023-04-28 17:36:02 +02:00
stack_allocator.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
static_assert.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
stats.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
string.cpp
Cycles: Apple Silicon optimization to specialize intersection kernels
2022-07-15 13:40:04 +02:00
string.h
Cycles: Apple Silicon optimization to specialize intersection kernels
2022-07-15 13:40:04 +02:00
system.cpp
Cleanup: remove unused functions
2023-01-16 19:40:25 +01:00
system.h
Cycles: remove SSE3 and AVX kernel optimization levels
2023-01-16 17:53:36 +01:00
task.cpp
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
task.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
tbb.h
Fix T97498, T97651: crash in Cycles with TBB 2021 after recent changes
2022-04-28 00:24:13 +02:00
texture.h
Images: add mirror extension type
2022-12-14 19:27:29 +01:00
thread.cpp
Fix: Increase thread stack size for musl libc
2023-11-22 19:47:18 +01:00
thread.h
Fix: Increase thread stack size for musl libc
2023-11-22 19:47:18 +01:00
time.cpp
Cycles: unify math functions names
2022-06-23 15:02:53 +02:00
time.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
transform_avx2.cpp
Cycles: make transform inverse match Embree exactly
2022-08-09 16:59:05 +02:00
transform_inverse.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
transform_sse41.cpp
Cycles: make transform inverse match Embree exactly
2022-08-09 16:59:05 +02:00
transform.cpp
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
transform.h
Cleanup: remove redundant lerp function, mix already does the same
2023-05-12 21:00:52 +02:00
types_float2_impl.h
Cleanup: make vector types make/print functions consistent between CPU and GPU
2022-08-09 16:07:23 +02:00
types_float2.h
Cleanup: make vector types make/print functions consistent between CPU and GPU
2022-08-09 16:07:23 +02:00
types_float3_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_float3.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_float4_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_float4.h
Cleanup: make vector types make/print functions consistent between CPU and GPU
2022-08-09 16:07:23 +02:00
types_float8_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_float8.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
types_int2_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_int2.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_int3_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_int3.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_int4_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_int4.h
Cleanup: make vector types make/print functions consistent between CPU and GPU
2022-08-09 16:07:23 +02:00
types_int8_impl.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_int8.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
types_spectrum.h
Cycles: add new Spectrum and PackedSpectrum types
2022-08-09 16:49:34 +02:00
types_uchar2_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uchar2.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uchar3_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uchar3.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uchar4_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uchar4.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uint2_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uint2.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uint3_impl.h
Cycles: reduce mesh memory usage by unflattening
2023-02-27 10:39:19 +01:00
types_uint3.h
Clang-Format: Allow empty functions to be single-line
2023-03-29 16:50:54 +02:00
types_uint4_impl.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_uint4.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types_ushort4.h
Cleanup: simplifications and consistency for vector types
2022-07-28 21:27:13 +02:00
types.h
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
2022-11-08 12:28:40 +01:00
unique_ptr.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
vector.h
Cycles: add hardware raytracing support to oneAPI device
2023-04-18 22:09:42 +02:00
version.h
Cycles: bump version to 3.6.0
2023-04-03 17:32:35 +02:00
windows.cpp
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
windows.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
xml.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00