forked from blender/blender
Sahar A. Kashi
13171183fa
The first problem was triangles with motion blur were all grouped into one category without separating the ones with and without triangle motion steps. The second problem was HIP RT uses the generic motion triangle intersection function and this function checks prim_visibility buffer. HIP RT doesn't provide the buffer per primitive but passes it to HIP RT core per instance. The buffer name was changed to prim_visibility from visibility to be the same as what Cycles uses but when the motion triangle intersection function is called from HIP RT kernels, the instance id is passed to the function instead of primitive id. Pull Request: blender/blender#114555 |
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bake | ||
bvh | ||
camera | ||
closure | ||
device | ||
film | ||
geom | ||
integrator | ||
light | ||
osl | ||
sample | ||
svm | ||
util | ||
CMakeLists.txt | ||
data_arrays.h | ||
data_template.h | ||
tables.h | ||
types.h |